Hi, I am trying to use the a* algorithm for path planning. But i'm not sure how to implement this algorithm here in v-rep.
Is it possible for anyone to give me tips, examples or any tutorials on how to implement the A* pathplanning algorithm here in v-rep?
Your help is greatly appreciated.
A* Pathplanning
Re: A* Pathplanning
Hello,
the best would be to proceed in a similar way as in this post in order to obtain the discretized map of the environment.
Cheers
the best would be to proceed in a similar way as in this post in order to obtain the discretized map of the environment.
Cheers
Re: A* Pathplanning
Thanks. Is it possible if proximity sensors are used instead of vision sensors?
Re: A* Pathplanning
Yes, you can also use proximity sensors. But you will have to scan with it over the terrain in a grid-like fashion, in order to obtain a binary map.
Cheers
Cheers