## Editing an existent robot

Typically: "How do I... ", "How can I... " questions
Masty
Posts: 3
Joined: 01 Aug 2015, 15:31

### Editing an existent robot

Hello everyone. I'm new in using V-REP. I'd like some help, regarding the next topic:

---> I'm trying to use an existent mobile robot (pioneer p3dx) so I can test some algorithms, but I need to remove some of the sensors from the p3dx. As a second case, I need to add more sensors into the p3dx, in different positions. <---

So far, I wasn't able to do it. (I've tryed for two days)

Any suggestion is much appreciated. Thanks in advance !

lshachar
Posts: 9
Joined: 01 Aug 2015, 18:00

### Re: Editing an existent robot

Does this help?

You can remove a sensor by deleting it, but you'd want to change the script accordingly.
Last edited by lshachar on 04 Aug 2015, 14:59, edited 1 time in total.

Masty
Posts: 3
Joined: 01 Aug 2015, 15:31

### Re: Editing an existent robot

Sorry, it does not.
To be more specific, after I import the robot into a new scene, I can only select the robot as one piece.

How I see the approach: I'd like to be able to select various parts from the robot, so I can add or remove some of them.

lshachar
Posts: 9
Joined: 01 Aug 2015, 18:00

### Re: Editing an existent robot

I don't suppose you see the scene hierarchy then?

Maybe post a screenshot if you still have issues?

Masty
Posts: 3
Joined: 01 Aug 2015, 15:31

### Re: Editing an existent robot

Well, I shall elaborate more throught an example.

I'd like to delete thouse two sensors from the model, and add them, let's say for an example, to the bottom of the robot, as seen in the picture.
Because it seems that it takes a bit long for the imagine to be uploaded into the post, I'll put the link of the picture here :

http://postimg.org/image/apda933ej

coppelia