parallel link

Typically: "How do I... ", "How can I... " questions
Post Reply
shch
Posts: 1
Joined: 17 Jan 2016, 05:50

parallel link

Post by shch »

I am sorry in poor English.
Hello.
I want to hear "parallel link".
When a simulation is begun, these "frame_free" of "model" and "frame_main" come off.
How can I simulate it without coming off ?
And how can I make a tip of leg("foot_tip_target" & "foot_tip") trace "Path" ?
https://www.dropbox.com/s/5d84cz6xwh7di ... e.ttt?dl=0

coppelia
Site Admin
Posts: 10375
Joined: 14 Dec 2012, 00:25

Re: parallel link

Post by coppelia »

Hello,

it seems that you want to do IK with that parallel mechanism, and also, that mechanism should be dynamically enabled. So this gets more tricky, doing these 3 things at the same time: IK+parallel+dynamic. Please read first this post.

Cheers

shch3

Re: parallel link

Post by shch3 »

I have read the "Inverse Kinematics with Closed Loop Parallelogram".
I want to hear two things.
1. Why there is a "~" and "~ dyn" to each of the parts?
2. Why there is a "Spherical_joint0" and "Sphere"?

coppelia
Site Admin
Posts: 10375
Joined: 14 Dec 2012, 00:25

Re: parallel link

Post by coppelia »

1. What do you mean with "~"? Do you mean the naming of the objects?
2. The spherical joint and sphere (and some additional auxiliary joints) are needed to avoid an overconstrained system. Otherwise the mechanism could lock or behave in a strange way.

Cheers

shch3

Re: parallel link

Post by shch3 »

Why there is a "~" and "~ dyn" to each of the parts?
This question is related to the picture of "Inverse Kinematics with Closed Loop Parallelogram".
http://i.imgur.com/qPwvQSn.png

coppelia
Site Admin
Posts: 10375
Joined: 14 Dec 2012, 00:25

Re: parallel link

Post by coppelia »

Well, this is the naming that was chosen. Maybe the best is to try a few of the tutorials before going further, otherwise you might get into a lot of trouble.

Cheers

Post Reply