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complex shapes

Posted: 04 Apr 2019, 12:32
by luberdis
Hi Coppelia!

I am trying to make a complex shape at vrep and I check the manual. I want actually to create half cylinder and then unite it with a rectangular. I see the documentation about cad programmes and the mesh triangles but how will I control inertia and weight

Re: complex shapes

Posted: 04 Apr 2019, 14:42
by fferri
Inertia matrix, center of mass, and weight, are properties of the dynamic body, and you can enter those in the Shape dynamics properties.

These quantities can be computed for arbitrary triangle meshes, e.g. in tools such as Meshlab.