How to simulate liquid viscosity

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How to simulate liquid viscosity

Post by xuehonghu » 10 Oct 2019, 10:56

Hey everyone,
I am trying to simulate the liquid by using sphere particles (primitive shape). Is there any way to simulate high viscosity to that object?

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Re: How to simulate liquid viscosity

Post by coppelia » 15 Oct 2019, 10:21


this is probably difficult to simulate with particles. If you use particles, you can try to adjust some of the particles parameters. Check out sim.addParticleObject
If you use primitive shapes (spheres), you can also adjust their physics engine parameters and see if you can reach a viscos-like behaviour.


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