Search found 2 matches

by Muneeb
15 Jun 2021, 16:58
Forum: General questions
Topic: 3 DoF Revolute joints like spherical joint
Replies: 4
Views: 1288

Re: 3 DoF Revolute joints like spherical joint

Hello! In my opinion, your cylinders have been marked collidable from scene object properties ---->common. That's why during movement across the x-axis and z-axis it is working fine. But, cylinders collide with each other across the y-axis. Either you make objects uncollidable or place them at a sui...
by Muneeb
08 Jun 2021, 10:24
Forum: General questions
Topic: question about model parts' size/position changing
Replies: 5
Views: 4002

Re: question about model parts' size/position changing

Which command are you using to move your robot (sim.setJointTargetVelocity or sim.setJointTargetPosition). If you are using sim.setJointTargetVelocity it takes angular velocity as an input.. It means wheels will travel different distance by changing the radius of it.