Hi,
i want to deactivate all GUI Items in Coppelia when starting up.
so i set
statusbarInitiallyVisible = false
modelBrowserInitiallyVisible = false
sceneHierarchyInitiallyVisible = false
in the file usrset.txt in my user->AppData directory.
Now when deploying coppelia the scene hierarchy is ...
Search found 28 matches
- 21 Oct 2025, 07:36
- Forum: Bug reports
- Topic: modelBrowserInitiallyVisible = false does not work
- Replies: 1
- Views: 48684
- 06 Oct 2025, 15:59
- Forum: General questions
- Topic: URDF Importer fails with autogenerated URDF for UR10e
- Replies: 2
- Views: 72172
Re: URDF Importer fails with autogenerated URDF for UR10e
Hello,
thanks for your fast reply.
we found the problem: our intern folder structure was not correct -> urdf file has to be on the same structure level as the folder with the corresponding meshes.
Cheers
thanks for your fast reply.
we found the problem: our intern folder structure was not correct -> urdf file has to be on the same structure level as the folder with the corresponding meshes.
Cheers
- 06 Oct 2025, 10:17
- Forum: General questions
- Topic: URDF Importer fails with autogenerated URDF for UR10e
- Replies: 2
- Views: 72172
URDF Importer fails with autogenerated URDF for UR10e
Hi,
ive tried the urdf importer modul with an autogenerated urdf file.
It failed with following error:
[Importers >> URDF importer...@addOnScript:error] 88: in sim.genericFunctionHandler: object does not exist.
Source of the urdf:
https://github.com/ros-industrial/universal_robot ...
ive tried the urdf importer modul with an autogenerated urdf file.
It failed with following error:
[Importers >> URDF importer...@addOnScript:error] 88: in sim.genericFunctionHandler: object does not exist.
Source of the urdf:
https://github.com/ros-industrial/universal_robot ...
- 12 Sep 2025, 07:25
- Forum: Bug reports
- Topic: property explorer doesnt open
- Replies: 3
- Views: 76580
Re: property explorer doesnt open
You were right!
i use different setups and the problem only occured on the setup with fewer monitors.
while having this problem with the smaller setup, your suggested code (run in coppelia-console) doesnt get the window into the field of view.
thanks for your help
cheers
i use different setups and the problem only occured on the setup with fewer monitors.
while having this problem with the smaller setup, your suggested code (run in coppelia-console) doesnt get the window into the field of view.
thanks for your help
cheers
- 11 Sep 2025, 13:31
- Forum: Bug reports
- Topic: property explorer doesnt open
- Replies: 3
- Views: 76580
property explorer doesnt open
Version 4.10.0(rev. 0), Windows 11
Hi,
to trace signals, which were previously set by sim.setIntProperty, ive tried to use the "property explorer".
By selecting modules>developer tool>property explorer it doesnt open, despite showing "running".
I´ve tried a few restarts, which didnt get a change ...
Hi,
to trace signals, which were previously set by sim.setIntProperty, ive tried to use the "property explorer".
By selecting modules>developer tool>property explorer it doesnt open, despite showing "running".
I´ve tried a few restarts, which didnt get a change ...
- 17 Jun 2025, 07:24
- Forum: General questions
- Topic: Further property strings for MuJoCo
- Replies: 7
- Views: 62521
Re: Further property strings for MuJoCo
Hi,
you were right. the bin is shown as random shape in my sim-scene.
your shown method works fine to get a convex shape but i dont want to change it in its appearance bc the mesh of the bin which i use for the import was already run through mesh decimation (outside coppelia). despite the previous ...
you were right. the bin is shown as random shape in my sim-scene.
your shown method works fine to get a convex shape but i dont want to change it in its appearance bc the mesh of the bin which i use for the import was already run through mesh decimation (outside coppelia). despite the previous ...
- 12 Jun 2025, 13:21
- Forum: General questions
- Topic: Further property strings for MuJoCo
- Replies: 7
- Views: 62521
Re: Further property strings for MuJoCo
I am currently searching for a parameter of mujoco, which allows shapes to fall into a Bin. in my current simulation scene (with default settings for mujoco) they simply lay on the surface of the boundingbox of the Bin which, obviously, has an open top. so they should fall down to the bottom of the ...
- 11 Jun 2025, 12:42
- Forum: General questions
- Topic: Further property strings for MuJoCo
- Replies: 7
- Views: 62521
Re: Further property strings for MuJoCo
Hi,
by inserting this code in "sysCall_init" of an non-threaded customization-script the call "simMujoco.addInjection" generates following error:
sim.genericFunctionHandler: simulation is not yet running.
inserting this code in "sysCall_init" of another simulation-script in my simulation scene ...
by inserting this code in "sysCall_init" of an non-threaded customization-script the call "simMujoco.addInjection" generates following error:
sim.genericFunctionHandler: simulation is not yet running.
inserting this code in "sysCall_init" of another simulation-script in my simulation scene ...
- 11 Jun 2025, 07:42
- Forum: General questions
- Topic: Further property strings for MuJoCo
- Replies: 7
- Views: 62521
Further property strings for MuJoCo
Hi,
i want to change the attribute "fitaabb" from mujoco (see: https://mujoco.readthedocs.io/en/stable/XMLreference.html#body-geom).
unfortunately this attribute is not named in the standard property strings list (see: https://manual.coppeliarobotics.com/en/propertiesReference.htm).
How can i ...
i want to change the attribute "fitaabb" from mujoco (see: https://mujoco.readthedocs.io/en/stable/XMLreference.html#body-geom).
unfortunately this attribute is not named in the standard property strings list (see: https://manual.coppeliarobotics.com/en/propertiesReference.htm).
How can i ...
- 06 Jun 2025, 10:07
- Forum: Bug reports
- Topic: increasing memory usage causes crash (newton physics-engine)
- Replies: 1
- Views: 155908
increasing memory usage causes crash (newton physics-engine)
Hi,
when trying to run a simulation cyclically over a longer period of time, coppeliasim always crashes after approx. 1 - 1,5 hours bc of memory usage. Ive tried different options in my simulation scene and watched the memory usage. so i think there is a problem with newton dynamics engine. when ...
when trying to run a simulation cyclically over a longer period of time, coppeliasim always crashes after approx. 1 - 1,5 hours bc of memory usage. Ive tried different options in my simulation scene and watched the memory usage. so i think there is a problem with newton dynamics engine. when ...