Search found 11 matches
- 01 Feb 2015, 10:36
- Forum: Bug reports
- Topic: Beta display size issues on MacBook Retina with dual screen
- Replies: 8
- Views: 7830
Re: Beta display size issues on MacBook Retina with dual scr
Brilliant! I'll give it a try next week at work.
- 31 Jan 2015, 23:55
- Forum: Bug reports
- Topic: Beta display size issues on MacBook Retina with dual screen
- Replies: 8
- Views: 7830
Re: Beta display size issues on MacBook Retina with dual scr
Thanks for the response! Some additional info that might be helpful: this problem arises when I start V-REP on the external monitor, it's not just related to moving it from the retina to the external monitor. The font problem can be managed, but can the library toolbar be scaled as well? For me, the...
- 29 Jan 2015, 16:17
- Forum: Bug reports
- Topic: Beta display size issues on MacBook Retina with dual screen
- Replies: 8
- Views: 7830
Beta display size issues on MacBook Retina with dual screen
I have a MacBook Retina. When I run the beta on the laptop screen, it looks fine. When I run it on the external monitor, the text and model browser balloon. They look to double in size.* The toolbar elements stay the same size, so it's likely linked to V-REP and not Qt. If I had to guess, I would sa...
- 21 Dec 2014, 19:20
- Forum: Feature requests
- Topic: Return an object's moment of inertia
- Replies: 3
- Views: 5202
Re: Return an object's moment of inertia
Hah, another case where V-REP has thought of everything. I looked at parameter IDs because that's where I was already getting the object's mass, and didn't think at all to look in the API. There seems to be some duplication between methods that access the model via parameter IDs and API methods that...
- 20 Dec 2014, 17:58
- Forum: Feature requests
- Topic: Return an object's moment of inertia
- Replies: 3
- Views: 5202
Return an object's moment of inertia
Looking at http://www.coppeliarobotics.com/helpFiles/en/objectParameterIDs.htm, it's easy to get the mass for an object, but there doesn't seem to be support for getting the moment of inertia as well. It'd be nice to have it for getting the total moment of inertia of a rigid object composed of multi...
- 20 Dec 2014, 15:50
- Forum: Bug reports
- Topic: Resetting doesn't return model to it's pre-run state
- Replies: 3
- Views: 3298
Re: Resetting doesn't return model to it's pre-run state
I was using a variant of https://github.com/simondlevy/PyQuadSim (make sure to follow the instructions at http://home.wlu.edu/~levys/software/pyquadsim/ for changing the home folder in the *.lua script). I'll see if I can find a situation where the error is reproducible. I want to say that it occurs...
- 20 Dec 2014, 01:32
- Forum: Feature requests
- Topic: Store models as non-binary blobs
- Replies: 0
- Views: 3497
Store models as non-binary blobs
I realize this is likely a pipe dream, but if models could be stored in some textual means (XML, YML, JSON, etc...), then it would be easy for SCM to track model changes. Currently, a new model has to be checked in as a binary blob, which is less efficient and also makes it hard to ensure that no ac...
- 20 Dec 2014, 00:57
- Forum: Bug reports
- Topic: Resetting doesn't return model to it's pre-run state
- Replies: 3
- Views: 3298
Resetting doesn't return model to it's pre-run state
Observed behaviors: I'm finding that my models' (and their components') reset state slowly drifts in position and orientation. Sometimes this drift is quite remarkable, like a model that was stopped while turned on its side restarts in this crashed position. This is troublesome because my models sta...
- 20 Dec 2014, 00:27
- Forum: Bug reports
- Topic: Mac 13inches retina display
- Replies: 7
- Views: 6239
Re: Mac 13inches retina display
I've also seen this bug, and kind of like it. I wonder if it would be possible for a user to set the font size so that in smaller screens the model browser doesn't take up too much of the available space.
- 13 Dec 2014, 15:31
- Forum: Bug reports
- Topic: Windows always float on top
- Replies: 3
- Views: 3917
Re: Windows always float on top
Gotcha. Thanks for the in-depth explanation. The "Mac way" of handling floating tool bars is to have them disappear when the focus is taken by another application. Do you think that would be a possible fix? When I've got a dual-monitor setup it doesn't bother me so much, but on a laptop ha...