Search found 6084 matches

by coppelia
13 May 2025, 19:59
Forum: General questions
Topic: How to extend the working range of IRB360
Replies: 4
Views: 1055

Re: How to extend the working range of IRB360

Select the robot model, then [Menu bar > Modules > Geometry / Mesh > Isometric scaling...]

cheers
by coppelia
13 May 2025, 16:00
Forum: General questions
Topic: How to extend the working range of IRB360
Replies: 4
Views: 1055

Re: How to extend the working range of IRB360

Hello,

this is tricky. You can of course adjust the length of every link, but then you will have to correctly close the mechanism (which is tricky).
One way that could work would be to continuously run the robot in FK (effectively calling IK for loop closures, etc.) and gradually increasing the ...
by coppelia
09 May 2025, 06:21
Forum: General questions
Topic: set joint position to 0, while keeping child-object in place
Replies: 3
Views: 2239

Re: set joint position to 0, while keeping child-object in place

The user manual is also offline, in your CoppeliaSim folder.
But I highly recommend to upgrade to the latest version.

sim.scriptintparam_enabled is an int parameter as the name says. So it should be:

Code: Select all

sim.setScriptInt32Param(scriptHandle, sim.scriptintparam_enabled, zeroOrOne)
Cheers
by coppelia
07 May 2025, 07:48
Forum: General questions
Topic: set joint position to 0, while keeping child-object in place
Replies: 3
Views: 2239

Re: set joint position to 0, while keeping child-object in place

Hello,

you have several possibilities. Easiest would probably to parse all joints in the scene, temporarily detach their children, set the joints to zero, then reattach the children.
For that, use sim.getObjectsInTree, sim.getObjectParent and sim.setObjectParent

Cheers
by coppelia
06 May 2025, 12:45
Forum: General questions
Topic: Reset scene to middle state rather than initial state
Replies: 1
Views: 1659

Re: Reset scene to middle state rather than initial state

Hello,

the easiest would be to drop the model Models/tools/playback tool.ttm into the scene: then you can play-back the whole simulation by moving a slider.

Something similar can be achieves by writing a customization script (or an add-on ) that memorizes the poses of all objects at a specific ...
by coppelia
05 May 2025, 07:30
Forum: Feature requests
Topic: Suggestions for the User Manual
Replies: 1
Views: 1809

Re: Suggestions for the User Manual

Dear Alex,

Thank you very much for your thoughtful feedback. We truly appreciate your long-standing support and dedication to V-REP / CoppeliaSim, as well as your efforts in helping others learn and use the software effectively.

We understand your frustration regarding the recent changes ...
by coppelia
05 May 2025, 06:02
Forum: General questions
Topic: How to obtain the handle of the second script
Replies: 1
Views: 1739

Re: How to obtain the handle of the second script

Hello,

you have several possibilities. If there is only one object with such a name, then:

Code: Select all

local scriptHandle = sim.getObjectHandle('/rg2control')
Otherwise you need to specify the name more precisely, e.g.:

Code: Select all

local scriptHandle = sim.getObjectHandle('/UR5/RG2/rg2control')
Cheers
by coppelia
05 May 2025, 05:57
Forum: General questions
Topic: How to call functions in a script
Replies: 1
Views: 1624

Re: How to call functions in a script

Hello,

what CoppeliaSim version are you running?
As of CoppeliaSim V4.9, best would be to call your script function with:

local scriptHandle = sim.getObjectHandle('/UR5/RG2')
sim.callScriptFunction('openClose', scriptHandle)

Keep in mind that in the RG2 model, the script is attached to RG2 and ...
by coppelia
28 Apr 2025, 08:46
Forum: General questions
Topic: COPPELLIASIM with W11 or WSL2
Replies: 3
Views: 2946

Re: COPPELLIASIM with W11 or WSL2

What do you see when you type:

Code: Select all

glxinfo | grep "OpenGL renderer"