Hello,
being close to a singularity while using the IK functionality is never a good idea, since this will indeed result in an instable behaviour. You can somehow mitigate this by "pre-tensioning" the incriminated joint in the desired direction. Also adding damping and increasing the maximum number ...
Search found 6163 matches
- 06 Jan 2026, 08:12
- Forum: General questions
- Topic: Sliding end-effector on a table
- Replies: 1
- Views: 2056
- 03 Dec 2025, 08:31
- Forum: General questions
- Topic: UR5 with RG2 don't move while using IK mode and Python API.
- Replies: 2
- Views: 2991
Re: UR5 with RG2 don't move while using IK mode and Python API.
Hello,
do you have any error message?
It seems you are mixing the legacy remote API (in your script attached to UR5) with the ZeroMQ remote API (your Python script). Just remove the script in your scene.
Then it is fine to handle IK on the Python side, but it would be better if you'd handle it on ...
do you have any error message?
It seems you are mixing the legacy remote API (in your script attached to UR5) with the ZeroMQ remote API (your Python script). Just remove the script in your scene.
Then it is fine to handle IK on the Python side, but it would be better if you'd handle it on ...
- 02 Dec 2025, 06:52
- Forum: General questions
- Topic: Drawing with feltPen via ZeroMQ API
- Replies: 2
- Views: 2711
Re: Drawing with feltPen via ZeroMQ API
Hello,
you say that nothing is being drawn on the cuboid.
you say that nothing is being drawn on the cuboid.
- Can you draw onto e.g. the floor?
- Is the pen tip touching the cuboid?
- Is the cuboid detectable? (remember that the felt pen is using a proximity sensor to detect surfaces to draw onto)
- 18 Nov 2025, 06:49
- Forum: General questions
- Topic: How to call a script function via Python (ZMQ API) using sim.callScriptFunction
- Replies: 3
- Views: 4178
Re: How to call a script function via Python (ZMQ API) using sim.callScriptFunction
In your sysCall_sensing function, your measuredData is a local variable: logically it will be nil in function getMeasuredData.
Cheers
Cheers
- 17 Nov 2025, 20:04
- Forum: General questions
- Topic: How to call a script function via Python (ZMQ API) using sim.callScriptFunction
- Replies: 3
- Views: 4178
Re: How to call a script function via Python (ZMQ API) using sim.callScriptFunction
Hello,
you are calling sim.callScriptFunction in an old fashion. Please try following:
In an empty scene add a non-threaded lua script, rename it to scriptAlias , and add following function to it:
function test(a, b, c)
print(a, b, c)
return {1, 2, 3}
end
The from your Python ZeroMQ remote ...
you are calling sim.callScriptFunction in an old fashion. Please try following:
In an empty scene add a non-threaded lua script, rename it to scriptAlias , and add following function to it:
function test(a, b, c)
print(a, b, c)
return {1, 2, 3}
end
The from your Python ZeroMQ remote ...
- 14 Nov 2025, 10:29
- Forum: Bug reports
- Topic: Desktop RTX 4090 + Windows 10 Pro 22H2: Blank Scene in CoppeliaSim v4.10.0
- Replies: 5
- Views: 6187
Re: Desktop RTX 4090 + Windows 10 Pro 22H2: Blank Scene in CoppeliaSim v4.10.0
Thank you for the feed-back. Can you tell us how you resolved the issue? What was the problem?
We also encountered several general problems (e.g. sound, visual, app exec.) since the last Windows update, but those resolved gradually by themselve. The last Windows upodate is know to cause severe ...
We also encountered several general problems (e.g. sound, visual, app exec.) since the last Windows update, but those resolved gradually by themselve. The last Windows upodate is know to cause severe ...
- 14 Nov 2025, 07:12
- Forum: Bug reports
- Topic: Desktop RTX 4090 + Windows 10 Pro 22H2: Blank Scene in CoppeliaSim v4.10.0
- Replies: 5
- Views: 6187
Re: Desktop RTX 4090 + Windows 10 Pro 22H2: Blank Scene in CoppeliaSim v4.10.0
Hello,
this typically is related with your driver/graphic card. Try to adjust settings in your windows environment. e.g. enable/disable Hardware-accelerated GPU scheduling , Optimizations for windowed games , refresh rate , and all the GeForce-specific settings .
When did the problem start? Do you ...
this typically is related with your driver/graphic card. Try to adjust settings in your windows environment. e.g. enable/disable Hardware-accelerated GPU scheduling , Optimizations for windowed games , refresh rate , and all the GeForce-specific settings .
When did the problem start? Do you ...
- 11 Nov 2025, 14:45
- Forum: General questions
- Topic: How to control the RG2 gripper through the python client?
- Replies: 1
- Views: 3447
Re: How to control the RG2 gripper through the python client?
Hello,
drag and drop the RG2 model into the scene, then run the simulation. Then type:
sim.setIntProperty(sim.handle_scene, 'signal.RG2_open', 1)
Does that open the gripper? Then do:
sim.setIntProperty(sim.handle_scene, 'signal.RG2_open', 0)
Does that close the gripper? This works here ...
drag and drop the RG2 model into the scene, then run the simulation. Then type:
sim.setIntProperty(sim.handle_scene, 'signal.RG2_open', 1)
Does that open the gripper? Then do:
sim.setIntProperty(sim.handle_scene, 'signal.RG2_open', 0)
Does that close the gripper? This works here ...
- 07 Nov 2025, 06:30
- Forum: General questions
- Topic: Regarding the issue causing Coppelia to crash due to simHandleVisionSensor and simGetVisionSensorImg
- Replies: 6
- Views: 6193
Re: Regarding the issue causing Coppelia to crash due to simHandleVisionSensor and simGetVisionSensorImg
The first returned value should be exactly the same as for the C version of the same API function. If your vision sensors do not trigger a detection, then this is normal. By default, a vision sensor does not trigger a detection. To trigger a detection, attach a simulation script to the vision sensor ...
- 05 Nov 2025, 08:24
- Forum: General questions
- Topic: Regarding the issue causing Coppelia to crash due to simHandleVisionSensor and simGetVisionSensorImg
- Replies: 6
- Views: 6193
Re: Regarding the issue causing Coppelia to crash due to simHandleVisionSensor and simGetVisionSensorImg
Can you reproduce the problem when using a script instead of a plugin? (i.e. calling sim.handleVisionSensor instead of simHandleVisionSensor)
sim.handleVisionSensor is basically implemented in a same way and should produce the same error. Here the sim.handleVisionSensor implementation:
int ...
sim.handleVisionSensor is basically implemented in a same way and should produce the same error. Here the sim.handleVisionSensor implementation:
int ...