Search found 5677 matches
- 18 Mar 2024, 17:15
- Forum: General questions
- Topic: Ros2-CoppeliaSim and some bug.
- Replies: 3
- Views: 61
Re: Ros2-CoppeliaSim and some bug.
So you have several problems in that scene: The upper and lower cuboids are colliding and friction between them may influence the motion. Make sure that either they are not colliding, or that the upper cuboid is not respondable (or does not generate a collision response with the lower cuboid) Since ...
- 18 Mar 2024, 16:46
- Forum: General questions
- Topic: path following object
- Replies: 4
- Views: 39
Re: path following object
Hello,
there is a demo scene that does exactly what you want, in various versions: scenes/movingAlongAPath-lua.ttt
Cheers
there is a demo scene that does exactly what you want, in various versions: scenes/movingAlongAPath-lua.ttt
Cheers
- 18 Mar 2024, 16:40
- Forum: General questions
- Topic: Designing an Omnidirectional Mobile Robot: Confusion Arising from KUKA Omnirob Model
- Replies: 8
- Views: 158
Re: Designing an Omnidirectional Mobile Robot: Confusion Arising from KUKA Omnirob Model
I'd go with a mass for each of the spheres of 2.5 kg. Use the same mass-less inertia for both. If stability is not good with the used engine, increase their mass and/or inertia somewhat.
Cheers
Cheers
- 18 Mar 2024, 16:38
- Forum: Bug reports
- Topic: about sim.buildPose sim.matrixToPose
- Replies: 1
- Views: 25
Re: about sim.buildPose sim.matrixToPose
Hello,
given two quaternions Q1 = [Qx, Qy, Qz, Qw] and Q2 = [-Qx, -Qy, -Qz, -Qw], the resulting rotation is the same (but using an opposite axes and a reverse angle). So effectively Q1 == Q2
Cheers
given two quaternions Q1 = [Qx, Qy, Qz, Qw] and Q2 = [-Qx, -Qy, -Qz, -Qw], the resulting rotation is the same (but using an opposite axes and a reverse angle). So effectively Q1 == Q2
Cheers
- 15 Mar 2024, 20:16
- Forum: Bug reports
- Topic: MuJoCo Cable model not working
- Replies: 4
- Views: 80
Re: MuJoCo Cable model not working
What happens if you use a different engine for the same scene? is it similar, worse, or better?
Cheers
Cheers
- 15 Mar 2024, 20:14
- Forum: General questions
- Topic: Color detection using blobTo3dPosition sensor
- Replies: 1
- Views: 29
Re: Color detection using blobTo3dPosition sensor
Hello, the color (or the order of the blobs) is not relevant, since there is no blob order. Looking at the simVision.blobDetectionOnWorkImg function, you'll notice that for each blob, following will be returned: the blob relative size the blob orientation the blob relative position X the blob relati...
- 15 Mar 2024, 20:03
- Forum: General questions
- Topic: How can I create my own path object through code?
- Replies: 2
- Views: 42
Re: How can I create my own path object through code?
Not sure I understand... you mean searching for "path" does not work?MarkusPelt03 wrote: ↑14 Mar 2024, 20:28...Other than that, how can I search for "path" in the forum if it ignores the search term? Thanks.
Cheers
- 15 Mar 2024, 20:01
- Forum: General questions
- Topic: Designing an Omnidirectional Mobile Robot: Confusion Arising from KUKA Omnirob Model
- Replies: 8
- Views: 158
Re: Designing an Omnidirectional Mobile Robot: Confusion Arising from KUKA Omnirob Model
Only the wheel sphere dimensions are relevant: the insideSpheres are not respondable (i.e. they do not react to collisions), and thus only their mass and inertia matters.
Cheers
Cheers
- 15 Mar 2024, 19:54
- Forum: General questions
- Topic: Ros2-CoppeliaSim and some bug.
- Replies: 3
- Views: 61
Re: Ros2-CoppeliaSim and some bug.
Hello,
from the video, it looks like the joint gets target positions from two different sources. Best would be if you shared the scene file, so that we could have a closer look at it.
Cheers
from the video, it looks like the joint gets target positions from two different sources. Best would be if you shared the scene file, so that we could have a closer look at it.
Cheers
- 13 Mar 2024, 08:23
- Forum: General questions
- Topic: Shortest distance
- Replies: 2
- Views: 55
Re: Shortest distance
You can use sim.checkDistance(shapeHandle, dummyHandle), where dummyHandle is the handle of a dummy object located at the robot's reference frame.
Cheers
Cheers