hello,,
I want to know what is ppf in the simulation?
when I run the simulation I can increase it (1, 2, 4, 8, ...).
Is there anything to do with the speed of the robot?
Can you explain about that to me..
Thanks..
Search found 11 matches
- 03 Mar 2016, 06:30
- Forum: General questions
- Topic: simulation properties
- Replies: 1
- Views: 1553
- 14 Jan 2016, 03:49
- Forum: General questions
- Topic: Path Planning
- Replies: 1
- Views: 1560
Path Planning
Hi coppelia,,
Can I have two or three different path plannings in the same simulation ?
For example, in the same area I have three quadcopters that perform three different path plannings.
Thanks..
Can I have two or three different path plannings in the same simulation ?
For example, in the same area I have three quadcopters that perform three different path plannings.
Thanks..
- 28 Dec 2015, 03:48
- Forum: General questions
- Topic: 3D Path Planning
- Replies: 1
- Views: 1762
3D Path Planning
Hi,,
Do you have 3D non holonomic path planning tutorial that I can apply for quadricopter?
I didn't find in any your tutorial pages.
Especially the tutorial can show how to create my own path planning.
Thanks.
Do you have 3D non holonomic path planning tutorial that I can apply for quadricopter?
I didn't find in any your tutorial pages.
Especially the tutorial can show how to create my own path planning.
Thanks.
- 23 Dec 2015, 06:41
- Forum: General questions
- Topic: path planning
- Replies: 1
- Views: 1661
path planning
Hi coppelia,, I'm working with quadcopter in vrep. I have two questions. 1. Regarding the path planning, can I specify or determine my own path? Meaning that I create the path by myself. Because if I looked at the example about path planning, the path is generated automatically while avoiding the ob...
- 23 Nov 2015, 03:45
- Forum: General questions
- Topic: Error movement of quadcopter
- Replies: 3
- Views: 3058
Re: Error movement of quadcopter
Hi,, Actually, I just want to create the quadricopter that can form circle wherever I want to locate. It means that it can still work at its current position after I've changed its location even far from its initial position. Can you explain more about "computing things relative to the current ...
- 19 Nov 2015, 03:23
- Forum: General questions
- Topic: Error movement of quadcopter
- Replies: 3
- Views: 3058
Error movement of quadcopter
Hi,, I have made two quadricopters performs circle movement. This is link of my work: https://drive.google.com/uc?export=download&id=0B_r99fY744ZeZE1ZYzJjS0w4cTA It performs well. However, for example, if I move one quadcopter from coordinate (-0.5, -0.5) to coordinate (5, 5) and then start simu...
- 30 May 2015, 04:41
- Forum: General questions
- Topic: people detection
- Replies: 7
- Views: 3380
Re: people detection
Can you suggest an example to me that can guide me?
Thanks.
Thanks.
- 29 May 2015, 03:21
- Forum: General questions
- Topic: people detection
- Replies: 7
- Views: 3380
Re: people detection
Same question here, was going to post up something similar. However I'm using my basic self-made quad which only covers translational movements (no rotations balance like the provided one in VREP). I was thinking using of path planning the quad to the human and then once detected, other quads withi...
- 28 May 2015, 07:05
- Forum: General questions
- Topic: How to disable wind?
- Replies: 3
- Views: 5924
Re: How to disable wind?
Thank you.
My last question is does this wind effect the stability of quadcopter movement?
thanks for answering my question.
My last question is does this wind effect the stability of quadcopter movement?
thanks for answering my question.
- 28 May 2015, 05:12
- Forum: General questions
- Topic: people detection
- Replies: 7
- Views: 3380
people detection
hello,, I am using the quadcopter to detect object such as people. I already add vision sensor to be used to detect object. I think it is a proper way to do it. However, I don't know how to start to code it so when my quadcopter move above people, it can detect the object (people). Of course, it wil...