Search found 9 matches
- 17 Sep 2013, 15:42
- Forum: Videos, scenes and models around CoppeliaSim
- Topic: Car-like Robot Local Path Planning
- Replies: 2
- Views: 4007
Re: Car-like Robot Local Path Planning
Hi qiwang, Impressive videos! :) Anyway I wonder a few things from your simulation, first is how do you manage to move your target to other places, is it by some kind of coding or do you move it manually by mouse scroll? And secondly how does the car manage to detect the target location? Is it throu...
- 13 Sep 2013, 11:12
- Forum: Feature requests
- Topic: VREP with Player driver
- Replies: 2
- Views: 3593
VREP with Player driver
Could V-Rep possibly become the simulator for the Player driver like the Stage simulator?
- 09 Sep 2013, 13:04
- Forum: General questions
- Topic: Cross Compilation to real e-puck
- Replies: 6
- Views: 5379
Re: Cross Compilation to real e-puck
Anyway about my project, I wish to program my epucks to operate autonomously without connection to any server PC. Those epucks are equipped with ARM processor embedded on the extension boards and barebone linux can now be run on it. Thus how can I actually use V-Rep for this purpose? The common way ...
- 09 Sep 2013, 10:43
- Forum: General questions
- Topic: Multiple Simulation Episodes
- Replies: 6
- Views: 5873
Re: Multiple Simulation Episodes
Thanks for the suggestion, I'm trying to implement it now. Anyway, another question related to running multiple simulation episodes, is there any other way to accelerate the simulation speed apart from changing the dynamics engine, dynamic settings and simulation time step such as disabling the grap...
- 06 Sep 2013, 11:59
- Forum: General questions
- Topic: Cross Compilation to real e-puck
- Replies: 6
- Views: 5379
Re: Cross Compilation to real e-puck
At the moment, I've yet to program any epuck directly, as they're unavailable yet to me. My task is now to run the epuck simulation (using V-Rep) with some AI algorithms. FYI, I'm using Windows, but I could also make a do with Ubuntu environment if there might be any issue related to Windows OS in s...
- 02 Sep 2013, 14:54
- Forum: General questions
- Topic: Cross Compilation to real e-puck
- Replies: 6
- Views: 5379
Re: Cross Compilation to real e-puck
Hi Coppelia Admin,
Thanks for your reply. Even though at the moment cross compilation with V-Rep still looks vague to me (wishing for a beginner tutorial or a simple example) but getting to know that such thing is possible really made my day! Thanks man! :)
Thanks for your reply. Even though at the moment cross compilation with V-Rep still looks vague to me (wishing for a beginner tutorial or a simple example) but getting to know that such thing is possible really made my day! Thanks man! :)
- 02 Sep 2013, 11:36
- Forum: General questions
- Topic: Cross Compilation to real e-puck
- Replies: 6
- Views: 5379
Cross Compilation to real e-puck
Hi is it possible to cross-compile my V-Rep codes and upload them on my real e-puck robots? If so, could anyone please suggest any reference eg tutorials/examples related to cross compilation with V-Rep? Thanks.
- 28 Aug 2013, 09:25
- Forum: General questions
- Topic: Multiple Simulation Episodes
- Replies: 6
- Views: 5873
Re: Multiple Simulation Episodes
Hi Admim and Eric, Thanks for your replies, sorry I could only reply now as I went for a holiday earlier. To Admin, I appreciate your idea to uncheck Reset Scene to Initial State, but may I know what is the way to automate the run of multiple simulation episodes? For example, let say I would like to...
- 13 Aug 2013, 16:16
- Forum: General questions
- Topic: Multiple Simulation Episodes
- Replies: 6
- Views: 5873
Multiple Simulation Episodes
Hi I wish to implement some AI algorithms on robot navigation from an initial position to a goal position in V-REP. I, however need to run multiple numbers of simulations sequentially (one simulation scene after another) After the first simulation episode finishes (by timeout or reaching goal positi...