Search found 13 matches

by Prometheus87
11 Jan 2021, 14:57
Forum: General questions
Topic: Handling huge tables - memory insufficient
Replies: 2
Views: 576

Handling huge tables - memory insufficient

Hello, we created a simulation which generates huge tables during runtime. To be more specific: Table a is table which has about 40 number values. Table b is table wich contains ~1 million elements of type table a. Now we would like to expand it up to >4 million elements but we encounter "not e...
by Prometheus87
19 Aug 2020, 12:24
Forum: General questions
Topic: Motion Planning on parallel kinematic with good Acc+Vel profiles
Replies: 3
Views: 581

Re: Motion Planning on parallel kinematic with good Acc+Vel profiles

Hey, yes, that's correct! Only one thing: "While moving your mechanism, you need to precisely control the loop closure manually (i.e. programmatically)" - it just needs to fulfill the closed loop, we don't have any further programmatically conditions. Dynamics are not required/used for thi...
by Prometheus87
12 Aug 2020, 17:25
Forum: General questions
Topic: Motion Planning on parallel kinematic with good Acc+Vel profiles
Replies: 3
Views: 581

Motion Planning on parallel kinematic with good Acc+Vel profiles

Hey, I have a quite delicate robot arm which is a mixture of serial and parallel kinematics. We want move some joints with technical maximum velocity and acceleration and determine, how fast others need to move to keep up (to maintain the closed loop constraints). My current approach is quite blunt,...
by Prometheus87
29 Oct 2015, 16:45
Forum: Feature requests
Topic: Save Format and Version Control
Replies: 6
Views: 10596

Version Control

*push* Some kind of version management, like svn keyword substituion would help us a lot. Especially into models! I make various models for my company and partners. Currently, I attach an additional script to the object and write my version number into it. If this could be replaced by an svn substit...
by Prometheus87
20 May 2015, 12:12
Forum: General questions
Topic: External IK can not solve it, but VRep can
Replies: 2
Views: 2159

Re: External IK can not solve it, but VRep can

Hello! Yeah, sure, I read the documentation of the external kinematics auxillary API and think that I understood everything. There are no scripts, bodies or anything dynamic in the scene. Only a pure kinematic chain. I am not allowed to publish the kinematic data. Therefor I sent an Email to you wit...
by Prometheus87
19 May 2015, 18:57
Forum: General questions
Topic: External IK can not solve it, but VRep can
Replies: 2
Views: 2159

External IK can not solve it, but VRep can

Hi! I want to calculate an IK with the external IK auxillary API. The IK has been carefully tested and it works just fine while used in an active V-Rep instance. However, for some certain configurations, the external IK does not find valid solutions - but VRep does. E.g.: I have a closed kinematic c...
by Prometheus87
04 Mar 2015, 11:29
Forum: Bug reports
Topic: Font of selected objects in Scene hierarchy
Replies: 3
Views: 3460

Font of selected objects in Scene hierarchy

Hey, I have a problem since version 3.2.0 with the font. While I edit the name of an object, existing letters are not visible. http://i.imgur.com/yANrsgO.jpg Changing "highResDisplay" and "guiFontSize_Win" in the usrset.txt had no effect. Worked fine in previous versions of v-rep...
by Prometheus87
24 Dec 2014, 10:31
Forum: Bug reports
Topic: Rendering problem of scene and GUI with Matrox graphics card
Replies: 5
Views: 7761

Re: Rendering problem of scene and GUI with Matrox graphics

Hey, we were not able to solve the problem, however found a workaround: 1. install regular "end consumer" or "gaming" graphics card into the pc (we activated the nvidia onboard graphics in our case) 2. Connect a monitor to this graphic card 3. Set this monitor as the main-monitor...
by Prometheus87
17 Sep 2014, 11:50
Forum: Bug reports
Topic: Rendering problem of scene and GUI with Matrox graphics card
Replies: 5
Views: 7761

Re: Rendering problem of scene and GUI with Matrox graphics

Hey, I verified that I use the newest driver. Renderingtests within OpenGL Extension Viewer work fine with version 1.0 and 2.0 (however 1.1 causes a crash of the application). Also I searched and searched and searched how to turn of hardware acceleration of the Matrox board. The associated button in...
by Prometheus87
16 Sep 2014, 12:36
Forum: Bug reports
Topic: Rendering problem of scene and GUI with Matrox graphics card
Replies: 5
Views: 7761

Re: Rendering problem of scene and GUI with Matrox graphics

Report of GlView Extension: <?xml version="1.0" encoding="UTF-8" ?> <!-- http://www.realtech-vr.com/glview --> <GLView version="4.2.7"><System>Windows Vista x64 Edition S (Build 7601)</System> <CPU>N/A</CPU> <Vendor>Matrox Graphics Inc. </Vendor> <Version>2.0 </Version>...