Search found 4 matches
- 21 Nov 2019, 19:06
- Forum: General questions
- Topic: Collision Only With the Floor: Revisited
- Replies: 2
- Views: 768
Re: Collision Only With the Floor: Revisited
After some fiddling, I have arrived at a terrible and inefficient solution: function sysCall_init() collection = sim.getCollectionHandle("EverythingButRobot") collidables = {} end function sysCall_contactCallback(inData) sim.addStatusbarMessage("Collision callback running.") loca...
- 21 Nov 2019, 18:44
- Forum: General questions
- Topic: Collision Only With the Floor: Revisited
- Replies: 2
- Views: 768
Collision Only With the Floor: Revisited
Very similarly to this thread , I am attempting to run multiple robots in the same space, without mutual collision. Essentially, I'm trying to simulate generations of evolutionarily-tweaked robots running a course, 100 robots (1 generation) at a time. Unfortunately, that thread is now outdated, and ...
- 21 Nov 2019, 15:13
- Forum: General questions
- Topic: Is There A Portable Version Of The C++ b0 API?
- Replies: 3
- Views: 699
Re: Is There A Portable Version Of The C++ b0 API?
I am indeed talking about b0 Remote API, apologies if that was unclear. I'm not quite sure what you mean by "compile e.g. the simpleTest program". If, by that, you mean I'm using premake to do a similar function to the 'rebuild-windows' batch file, then yes, that is roughly what I'm trying...
- 20 Nov 2019, 15:51
- Forum: General questions
- Topic: Is There A Portable Version Of The C++ b0 API?
- Replies: 3
- Views: 699
Is There A Portable Version Of The C++ b0 API?
I have a C++ project set up using the old API, which I manage through GitHub, and uses premake to avoid actually uploading/moving/merging Visual Studio solution files. I have done this because I am moving between various machines, with varying levels of access. I am attempting to upgrade to the mode...