Search found 4 matches

by Sniggyfigbat
21 Nov 2019, 19:06
Forum: General questions
Topic: Collision Only With the Floor: Revisited
Replies: 2
Views: 768

Re: Collision Only With the Floor: Revisited

After some fiddling, I have arrived at a terrible and inefficient solution: function sysCall_init() collection = sim.getCollectionHandle("EverythingButRobot") collidables = {} end function sysCall_contactCallback(inData) sim.addStatusbarMessage("Collision callback running.") loca...
by Sniggyfigbat
21 Nov 2019, 18:44
Forum: General questions
Topic: Collision Only With the Floor: Revisited
Replies: 2
Views: 768

Collision Only With the Floor: Revisited

Very similarly to this thread , I am attempting to run multiple robots in the same space, without mutual collision. Essentially, I'm trying to simulate generations of evolutionarily-tweaked robots running a course, 100 robots (1 generation) at a time. Unfortunately, that thread is now outdated, and ...
by Sniggyfigbat
21 Nov 2019, 15:13
Forum: General questions
Topic: Is There A Portable Version Of The C++ b0 API?
Replies: 3
Views: 699

Re: Is There A Portable Version Of The C++ b0 API?

I am indeed talking about b0 Remote API, apologies if that was unclear. I'm not quite sure what you mean by "compile e.g. the simpleTest program". If, by that, you mean I'm using premake to do a similar function to the 'rebuild-windows' batch file, then yes, that is roughly what I'm trying...
by Sniggyfigbat
20 Nov 2019, 15:51
Forum: General questions
Topic: Is There A Portable Version Of The C++ b0 API?
Replies: 3
Views: 699

Is There A Portable Version Of The C++ b0 API?

I have a C++ project set up using the old API, which I manage through GitHub, and uses premake to avoid actually uploading/moving/merging Visual Studio solution files. I have done this because I am moving between various machines, with varying levels of access. I am attempting to upgrade to the mode...