Search found 12 matches

by napoleon
17 Sep 2021, 12:39
Forum: General questions
Topic: Plugin on Windows 10 after upgrade
Replies: 7
Views: 7031

Re: Plugin on Windows 10 after upgrade

I was not including the sources correctly in coppeliasim_add_plugin.
Now that I use coppeliasim_add_plugin(simExtCoppeliaSimSkanskaLiftWithIK SOURCES ${SOURCES} src/plugin.cpp) where SOURCES contain my files things are working.

Thank you so much for your help.
by napoleon
16 Sep 2021, 19:15
Forum: General questions
Topic: Plugin on Windows 10 after upgrade
Replies: 7
Views: 7031

Re: Plugin on Windows 10 after upgrade

Solved that by using coppeliasim_add_plugin instead of add_library in CMakeLists.txt. However, now I'm getting things like Severity Code Description Project File Line Suppression State Error LNK2019 unresolved external symbol "void __cdecl createContext(struct SScriptCallBack *,char const *,str...
by napoleon
16 Sep 2021, 17:29
Forum: General questions
Topic: Plugin on Windows 10 after upgrade
Replies: 7
Views: 7031

Re: Plugin on Windows 10 after upgrade

Thanks, installing xsltproc through chocolatey got me part way there. However, when I build a project created for the previous version of CoppeliaSim I get the error below. Severity Code Description Project File Line Suppression State Error LNK2001 unresolved external symbol "public: virtual vo...
by napoleon
16 Sep 2021, 09:40
Forum: General questions
Topic: Plugin on Windows 10 after upgrade
Replies: 7
Views: 7031

Re: Plugin on Windows 10 after upgrade

Thanks for the quick response. When I clone SimExtSkel and try to compile I get the following error message >------ Build All started: Project: simExtSkelVanilla, Configuration: x64-Debug ------ [1/8] Generating generated/stubs.cpp, generated/stubs.h, generated/plugin.h, generated/stubsPlusPlus.cpp,...
by napoleon
14 Sep 2021, 10:39
Forum: General questions
Topic: Plugin on Windows 10 after upgrade
Replies: 7
Views: 7031

Plugin on Windows 10 after upgrade

Hi! First of all, thank you for providing a great software! I've been developing a plugin for an earlier version of CoppeliaSim on Windows 10. I recently upgraded and found that my plugin would no longer compile. To analyze why, I downloaded the new plugin skeleton to see if that would compile which...
by napoleon
12 Feb 2020, 07:58
Forum: Bug reports
Topic: Building plugin fails in rev 4
Replies: 3
Views: 2913

Re: Building plugin fails in rev 4

Thanks for your quick responses! I'll upgrade to Python 3 then :)
by napoleon
11 Feb 2020, 14:28
Forum: Bug reports
Topic: Building plugin fails in rev 4
Replies: 3
Views: 2913

Building plugin fails in rev 4

Hi! I just updated to revision 4 of CoppeliaSim and now when I try to compile a plugin I get the following >------ Build All started: Project: <projectname>, Configuration: x64-Release ------ [1/8] cmd.exe /C "cd /D C:\<projectdir>\out\build\x64-Release && python "C:/Program Files/...
by napoleon
10 Jan 2020, 15:28
Forum: Bug reports
Topic: Syntax highlighting and code completion
Replies: 9
Views: 4282

Re: Syntax highlighting and code completion

I've sent you an email.

Cheers
by napoleon
08 Jan 2020, 12:43
Forum: Bug reports
Topic: Syntax highlighting and code completion
Replies: 9
Views: 4282

Re: Syntax highlighting and code completion

I'm not comfortable showing the scene or screenshot through the forum is there another way? I thought I'd send a PM but you have that disabled (for good reason I assume :)). I wouldn't know how ti enable an external editor so unless it is possible to do by chance I haven't enabled one. Thanks for al...
by napoleon
08 Jan 2020, 09:58
Forum: Bug reports
Topic: Syntax highlighting and code completion
Replies: 9
Views: 4282

Re: Syntax highlighting and code completion

This morning when I opened up my scene, syntax highlighting was gone again. Again, if I copy everything in my scene into a new scene everything works. I tried creating a random scene with a single robot with a child script (tried threaded and non threaded). Both of these work so I figure there is so...