Search found 2 matches
- 21 May 2020, 04:55
- Forum: General questions
- Topic: When I do inverse kinematics simulation, my robot is crazy
- Replies: 1
- Views: 503
When I do inverse kinematics simulation, my robot is crazy
I set each joint of the UR3 robot to inverse kinematics mode, set the shape of each joint to be static and unresponsive, and set the tip-target pair and IK-Group. When I started the simulation, the robot went crazy. Almost the same settings can be successfully simulated in inverse kinematics in robo...
- 20 May 2020, 16:46
- Forum: General questions
- Topic: when I enable the joint inverse kinematics mode and not the hybrid mode, the robot joints will not fall due to gravity
- Replies: 1
- Views: 340
when I enable the joint inverse kinematics mode and not the hybrid mode, the robot joints will not fall due to gravity
In the tutorial of redundantRobot.ttt, when I enable the joint inverse kinematics mode and not the hybrid mode, the robot joints will not fall due to gravity. In my own scene, the inverse kinematics mode is also enabled without the hybrid mode, and the robot joints But it will fall because of gravit...