Search found 4 matches

by hiros
25 May 2020, 08:27
Forum: General questions
Topic: Auxiliary API
Replies: 7
Views: 1744

Re: Auxiliary API

Thank you for your support as always. Your sample code is really helpful. I have one more question regarding your sample code. CObbStruct* shapeA=geome_createMesh(verticesAPtr,verticesASize,indicesAPtr,indicesASize); CObbStruct* shapeB=geome_createMesh(verticesBPtr,verticesBSize,indicesBPtr,indicesB...
by hiros
19 May 2020, 05:22
Forum: General questions
Topic: Auxiliary API
Replies: 7
Views: 1744

Re: Auxiliary API

Thanks again for your help and support. the Coppelia Geometric Routines are not exclusively intended to be used from a plugin project. It could be any project (executable, plugin, etc.). Those routines are simple C++ code that can be included and compiled with your own project Now it's clear, thanks...
by hiros
14 May 2020, 08:36
Forum: General questions
Topic: Auxiliary API
Replies: 7
Views: 1744

Re: Auxiliary API

Many thanks for the prompt reply. I have additional questions about your reply. So if you embed the Coppelia Geometric Routines into your own code, then you can have the same functionality as in CoppeliaSim (but only related to OC-Tree, point-cloud, mesh and collision, minimum distance and proximity...
by hiros
12 May 2020, 16:27
Forum: General questions
Topic: Auxiliary API
Replies: 7
Views: 1744

Auxiliary API

Hello, I have two questions. 1. I'm looking for implementations related to an octree, e.g. sim.insertObjectIntoOctree function. I expected that the implementations are somewhere in simExtXXX repository at https://github.com/CoppeliaRobotics, however, I could not find related implementations. On the ...