Search found 4 matches
- 25 May 2020, 08:27
- Forum: General questions
- Topic: Auxiliary API
- Replies: 7
- Views: 1744
Re: Auxiliary API
Thank you for your support as always. Your sample code is really helpful. I have one more question regarding your sample code. CObbStruct* shapeA=geome_createMesh(verticesAPtr,verticesASize,indicesAPtr,indicesASize); CObbStruct* shapeB=geome_createMesh(verticesBPtr,verticesBSize,indicesBPtr,indicesB...
- 19 May 2020, 05:22
- Forum: General questions
- Topic: Auxiliary API
- Replies: 7
- Views: 1744
Re: Auxiliary API
Thanks again for your help and support. the Coppelia Geometric Routines are not exclusively intended to be used from a plugin project. It could be any project (executable, plugin, etc.). Those routines are simple C++ code that can be included and compiled with your own project Now it's clear, thanks...
- 14 May 2020, 08:36
- Forum: General questions
- Topic: Auxiliary API
- Replies: 7
- Views: 1744
Re: Auxiliary API
Many thanks for the prompt reply. I have additional questions about your reply. So if you embed the Coppelia Geometric Routines into your own code, then you can have the same functionality as in CoppeliaSim (but only related to OC-Tree, point-cloud, mesh and collision, minimum distance and proximity...
- 12 May 2020, 16:27
- Forum: General questions
- Topic: Auxiliary API
- Replies: 7
- Views: 1744
Auxiliary API
Hello, I have two questions. 1. I'm looking for implementations related to an octree, e.g. sim.insertObjectIntoOctree function. I expected that the implementations are somewhere in simExtXXX repository at https://github.com/CoppeliaRobotics, however, I could not find related implementations. On the ...