Search found 3 matches

by Hui Lian
01 Jul 2021, 03:03
Forum: General questions
Topic: Morph object convex or decimate a select shape will change the object coordinate, why?
Replies: 2
Views: 2452

Re: Morph object convex or decimate a select shape will change the object coordinate, why?

fferri wrote:
30 Jun 2021, 11:22
You can always reorient the object frame with world's frame, via the specific menu item (Edit > Reorient bounding box > ...) or via the api sim.reorientShapeBoundingBox.
Thanks a lot for your advice , it's very helpful!
by Hui Lian
30 Jun 2021, 10:28
Forum: General questions
Topic: Morph object convex or decimate a select shape will change the object coordinate, why?
Replies: 2
Views: 2452

Morph object convex or decimate a select shape will change the object coordinate, why?

Hi,
when I import a mesh from YCB datasets, for example , a banana, I set the shapes have aligned orientations is True ,then the object coordinate frame is same as the world , but when decimate a select shape or morph object convex, the object coordinate frame has changed.
by Hui Lian
26 Feb 2021, 02:48
Forum: Feature requests
Topic: Simulation physics engine Bullet 3.0
Replies: 0
Views: 51092

Simulation physics engine Bullet 3.0

Thanks to the Coppelia Robotics Team for your hard work at CoppeliaSim! We note that the simulation physics engine Bullet has been upgraded to Bullet 3.0. We look forward to exparience the newest version Bullet in Coppeliasim. Thank you!