Search found 121 matches
- 12 Mar 2022, 18:23
- Forum: General questions
- Topic: zmqremote api cmake error
- Replies: 1
- Views: 257
zmqremote api cmake error
Hello, I'm trying to follow the instruction in the zmq api github repository, but I failed in cmake .. step in both 4.2 and 4.3 version coppeliasim. I have attached the error snapshots and the log file it generated, please let me know what I can do to resolve this problem. Thank you very much! https...
- 04 Mar 2022, 16:58
- Forum: General questions
- Topic: Associate one vision sensor to two floating views (one for rgb and one for depth)
- Replies: 1
- Views: 296
Associate one vision sensor to two floating views (one for rgb and one for depth)
Hello,
I have a vision sensor in simulation and I know how to associate it with an RGB floating view, but I want to add another floating view to capture the vision sensor's live depth image, is there a way to do this?
Thank you!
I have a vision sensor in simulation and I know how to associate it with an RGB floating view, but I want to add another floating view to capture the vision sensor's live depth image, is there a way to do this?
Thank you!
- 22 Feb 2022, 00:46
- Forum: General questions
- Topic: Joint close procedure bug
- Replies: 1
- Views: 302
Joint close procedure bug
Hello, I have a scene where the gripper goes down to grasp two cubes. The gripper position and interval have been modified by me accordingly. However, there is one issue that sometimes the gripper doesn't close and just goes up again. I've attached the scene link here https://drive.google.com/file/d...
- 21 Feb 2022, 17:27
- Forum: General questions
- Topic: MAC script typing format weird
- Replies: 11
- Views: 1627
Re: MAC script typing format weird
Can you tell me what macOS version, and what CoppeliaSim version you are using? Can you try to select a different font by modifying value scriptEditorFont in file coppeliaSim/Contents/macOS/system/usrset.txt ? e.g. Courier, Serif, Georgia , etc. Cheers Hello, I tried Courier and Serif, Serif seems ...
- 21 Feb 2022, 17:22
- Forum: General questions
- Topic: MAC script typing format weird
- Replies: 11
- Views: 1627
Re: MAC script typing format weird
Can you tell me what macOS version, and what CoppeliaSim version you are using? Can you try to select a different font by modifying value scriptEditorFont in file coppeliaSim/Contents/macOS/system/usrset.txt ? e.g. Courier, Serif, Georgia , etc. Cheers Hello, yes. I'm using macOS Monterey (12.1) on...
- 21 Feb 2022, 16:14
- Forum: General questions
- Topic: MAC script typing format weird
- Replies: 11
- Views: 1627
Re: MAC script typing format weird
Please share it via dropBox or similar. Or you can also send it to us directly. Cheers https://drive.google.com/file/d/1ZDdJoHk50SHTlZzczEqomN9qKVl-U5Dl/view?usp=sharing https://drive.google.com/file/d/1Qebt-IZGdwUWdvM1cVtdn4qkBDQsmQ3s/view?usp=sharing I put them into a google drive file, thank you...
- 21 Feb 2022, 15:26
- Forum: General questions
- Topic: MAC script typing format weird
- Replies: 11
- Views: 1627
- 18 Feb 2022, 19:37
- Forum: General questions
- Topic: MAC script typing format weird
- Replies: 11
- Views: 1627
MAC script typing format weird
Hello,
I find the format like the space and the layout of in-scene script on mac look very weird, is this some compatibility issue?
Thank you!
I find the format like the space and the layout of in-scene script on mac look very weird, is this some compatibility issue?
Thank you!
- 16 Feb 2022, 19:06
- Forum: General questions
- Topic: vision sensor calibration
- Replies: 5
- Views: 827
Re: vision sensor calibration
What if the vision sensor is somewhat rotated? That's exactly what is done in the model I mention. Did you try it? cheers yes, I see the model and moved it in a new scene. It seems that it captures all red color, is this normal? What's the difference between this model and a regular vision sensor? ...
- 16 Feb 2022, 15:12
- Forum: General questions
- Topic: vision sensor calibration
- Replies: 5
- Views: 827
Re: vision sensor calibration
Hello, for each vision sensor image pixel, you can compute the corresponding 3D position in the world. For that, you need to read the vision sensor's depth map with sim.getVisionSensorDepthBuffer. Then you can select one specific pixel, or iterate over all pixels and read the depth value. From that...