Search found 24 matches
- 02 Jan 2019, 06:49
- Forum: General questions
- Topic: simx_opmode_continuous vs simx_opmode_buffer
- Replies: 2
- Views: 1404
simx_opmode_continuous vs simx_opmode_buffer
Hello, The bubbleRobClient never uses simx_opmode_buffer, even though it starts streaming with simx_opmode_continuous /simx_opmode_streaming. https://github.com/CoppeliaRobotics/bubbleRobClient/blob/master/bubbleRobClient.cpp Is there any advantage in using simx_opmode_buffer after starting streamin...
- 07 Feb 2018, 11:49
- Forum: Bug reports
- Topic: BlueZero broken link
- Replies: 1
- Views: 1943
BlueZero broken link
Hi,
The release notes of 3.5.0 mention BlueZero, but the link result in a 404:
https://github.com/blueworkforce/bluezero
I could not find a valid link using a web search either.
Does this product still exist, or is it not public/released yet?
The release notes of 3.5.0 mention BlueZero, but the link result in a 404:
https://github.com/blueworkforce/bluezero
I could not find a valid link using a web search either.
Does this product still exist, or is it not public/released yet?
- 07 Nov 2016, 23:31
- Forum: General questions
- Topic: Asti model - how does hybrid mode affect IK
- Replies: 3
- Views: 2334
Re: Asti model - how does hybrid mode affect IK
Thanks, I understand now. So the foot position itself isn't really controlled, it is just an input for the IK engine that computes the joint positions assuming the foot can be freely positioned. When the joint positions are then indeed realized by the position controller, it does not care where the ...
- 07 Nov 2016, 16:24
- Forum: General questions
- Topic: Asti model - how does hybrid mode affect IK
- Replies: 3
- Views: 2334
Asti model - how does hybrid mode affect IK
Hello, I am wondering how the inverse kinematic mode (with hyprid operation checked) in the Asti robot works. When you put Asti in an empty scene, and remove the friction of the floor, the feet slide along the path defined at the feet (leftFootPath/rightFootPath) as you would expect: the feet move o...