Search found 42 matches
- 11 Sep 2019, 08:59
- Forum: General questions
- Topic: OpenGL3 and Aliasing
- Replies: 2
- Views: 898
OpenGL3 and Aliasing
Dear Coppelia Robotics, I successfully compiled V-REP with openGL3 renderer for cameras. However, it seems like there is a lot of aliasing when using OpenGL3 (see below image). https://i.imgur.com/NUovOqm.png Is there any way to solve this or will it be addressed in future updates? Best Regards, Mat...
- 17 Jun 2019, 10:24
- Forum: General questions
- Topic: Learning joint dynamics
- Replies: 6
- Views: 2279
Re: Learning joint dynamics
Hi Coppella,
That completely answers my question, thank you very much.
If you are interested, then you can find a presentation of the research, from where I got the idea, here: https://www.youtube.com/watch?v=aTDkYFZFWug
Best Regards,
Mathias Thor
That completely answers my question, thank you very much.
If you are interested, then you can find a presentation of the research, from where I got the idea, here: https://www.youtube.com/watch?v=aTDkYFZFWug
Best Regards,
Mathias Thor
- 14 Jun 2019, 07:32
- Forum: General questions
- Topic: Learning joint dynamics
- Replies: 6
- Views: 2279
Re: Learning joint dynamics
Hmmm, I don't think that would work as that would still make use of the joint dynamics specified by the physics engine (e.g., vortex). What I want is to replace the default joint (which takes inputs and outputs sensor values) with another function (i.e., a neural network that takes the same inputs a...
- 10 Jun 2019, 10:15
- Forum: General questions
- Topic: Learning joint dynamics
- Replies: 6
- Views: 2279
Re: Learning joint dynamics
Hi RobAtLab, Isn't the Joint callback functions only for low-level control algorithms as the physical engine handle the joint? The reason why I want to completely replace the joint dynamics is that by learning to mimic the joint of the real-life robotic system it is easier to cross the reality gap (...
- 06 Jun 2019, 14:00
- Forum: General questions
- Topic: Learning joint dynamics
- Replies: 6
- Views: 2279
Learning joint dynamics
Dear all,
I came across a study where they learn the actuator/joint dynamics instead of using physic engine calculations.
Is there any simple way of replacing the code for a joint with, e.g., a neural network that takes as input the command and outputs sensory values?
Best Regards,
Mathias Thor
I came across a study where they learn the actuator/joint dynamics instead of using physic engine calculations.
Is there any simple way of replacing the code for a joint with, e.g., a neural network that takes as input the command and outputs sensory values?
Best Regards,
Mathias Thor
- 16 May 2019, 08:49
- Forum: General questions
- Topic: How to rename the ROS interface node name?
- Replies: 4
- Views: 2335
Re: How to rename the ROS interface node name?
Hi fferri,
Thank you very much for your replay. And also thank you for implementing this in rev4!
Best Regards,
Mathias Thor
Thank you very much for your replay. And also thank you for implementing this in rev4!
Best Regards,
Mathias Thor
- 14 May 2019, 07:03
- Forum: General questions
- Topic: Running several scenes in parallel
- Replies: 4
- Views: 1259
Re: Running several scenes in parallel
Okay, thank you for the reply.
- 13 May 2019, 19:51
- Forum: General questions
- Topic: How to rename the ROS interface node name?
- Replies: 4
- Views: 2335
How to rename the ROS interface node name?
Dear all, I am trying to run several instances of V-REP in parallel and I currently face a problem with the ROS interface. The problem is that when I open multiple V-REP instances they all start the ROS node called /vrep_ros_interface which triggers a shutdown request for that node. Is there a way t...
- 13 May 2019, 11:11
- Forum: General questions
- Topic: Running several scenes in parallel
- Replies: 4
- Views: 1259
Re: Running several scenes in parallel
That sounds really really nice!
By "very soon" do you then mean weeks or months. Just because if it is weeks, then it does not make sense for me to implement my own alternative :-)
Best Regards,
Mathias Thor
By "very soon" do you then mean weeks or months. Just because if it is weeks, then it does not make sense for me to implement my own alternative :-)
Best Regards,
Mathias Thor
- 11 May 2019, 10:42
- Forum: General questions
- Topic: Running several scenes in parallel
- Replies: 4
- Views: 1259
Running several scenes in parallel
Hi everyone, It seems like I cannot run several scenes in parallel, does anyone know if this is even possible? I am planning on using V-REP for reinforcement learning and would therefore like several instances of my robot being simulated simultaneously to speed up the learning. I am open to any alte...