Search found 67 matches
- 13 Oct 2020, 16:21
- Forum: General questions
- Topic: Programmatic access to video recoring functions? And saving a file so it records video when next opened?
- Replies: 5
- Views: 1068
Programmatic access to video recoring functions? And saving a file so it records video when next opened?
Is it possible to tick the "Launch at next simulation start" video recorder option, close V-REP then open that file again and have it strart recording. Especially in circumstances where one saves the file, but then launches future sims using the command line: ./vrep.sh -g100 ~/V-REP_PRO_ED...
- 07 Oct 2020, 17:48
- Forum: General questions
- Topic: Starting a sim from halfway through?
- Replies: 3
- Views: 667
Re: Starting a sim from halfway through?
Given how lua is an interpreted language where a variable can spring in to being anywhere, not a compiled one like C where special easily recognisable declaration statements exists within the code, is there any trick for easily locating the variables. The code my robots run is quite complex and find...
- 28 Sep 2020, 16:48
- Forum: General questions
- Topic: Placing coloured circles on the ground
- Replies: 4
- Views: 1052
Re: Placing coloured circles on the ground
Thanks, very silly error on my part.
- 28 Sep 2020, 16:44
- Forum: General questions
- Topic: Starting a sim from halfway through?
- Replies: 3
- Views: 667
Starting a sim from halfway through?
I'd like to take a "copy" of a v-rep sim from mid-action, part way through a process. I'd like to save this state of the whole simulation, including the values of all variables within all child scripts on all objects with such scripts. I'd then like to be able to take copies of this saved ...
- 07 Sep 2020, 16:18
- Forum: General questions
- Topic: Placing coloured circles on the ground
- Replies: 4
- Views: 1052
Re: Placing coloured circles on the ground
I've just tried this, I get an error: One of the function's argument type is not correct. (sim.createPureShape) when I try to do: local SizeTable={0.1,0.1,0.0001} local PrecTable={12,12} local FoodHandle=sim.createPureShape(2,18,sizeTable,0,PrecTable) to make a flattened cylinder, edges marked, mass...
- 04 Sep 2020, 16:44
- Forum: General questions
- Topic: Creating disc objects? And putting scripts on them at creation time
- Replies: 1
- Views: 318
Creating disc objects? And putting scripts on them at creation time
I need an object in my scene to create disc objects which can then do things for themselves. I want this object to be able to create the discs, then load them with a script. I already know what this script will be, but it has a few variables in it which can have different valeus set at the moment of...
- 24 Aug 2020, 15:01
- Forum: General questions
- Topic: Placing coloured circles on the ground
- Replies: 4
- Views: 1052
Placing coloured circles on the ground
How can I get robots be able to lay down coloured circles on the ground which other robots can then detect with a vision sensor as they drive over, I guess this is related to how your drawing line marker model works but don't quite understand it's principle of operation. Also is there an easy way th...
- 22 Nov 2019, 16:24
- Forum: General questions
- Topic: Khepera K3 model, how is the UI done?
- Replies: 3
- Views: 970
Re: Khepera K3 model, how is the UI done?
Just for quick testing if there an easy way to write lua script, much like that used on the bubblerob tutorial which, like the khepera's UI, lets the UI only appear when the robot is selected. I only need basic sliders like the bubbleRob uses and I can get those working fine. The one change I want t...
- 16 Nov 2019, 22:37
- Forum: General questions
- Topic: How to build a cable with robot
- Replies: 5
- Views: 2589
Re: How to build a cable with robot
You could upload to a dropbox, google drive or other such cloud storage platform, then put a link to it here.
- 16 Nov 2019, 22:35
- Forum: Bug reports
- Topic: Multiple V-REP instances running on same computer conflict, cannot have lua scripts write to files from latter instance
- Replies: 1
- Views: 4443
Multiple V-REP instances running on same computer conflict, cannot have lua scripts write to files from latter instance
I've tried running separate V-REP sims in parallel on the same (linux) computer. I find that even if two separate copies folders are used for V-REP_PRO_EDU_V3_X_Linux for each sim to run in, hence two separate terminal windows launched, one in each folder, then weird behaviours occur between the two...