sim.getJointForce returns a float already.
Perhaps you have some error in your code.
Search found 1018 matches
- 20 Mar 2024, 23:02
- Forum: General questions
- Topic: getting the joint force as a float or integer
- Replies: 5
- Views: 2845
- 20 Mar 2024, 23:01
- Forum: General questions
- Topic: ObjectTracking bounding box
- Replies: 1
- Views: 894
Re: ObjectTracking bounding box
In the ObjectTracking example in coppeliasim, the sensor script generates a bounding box around the identified object. How do I make the bounding box into a circle/ellipse? yes, change: cv.rectangle(maskdbg, (x, y), (x+w, y+h), (0, 255, 0), 2) to some different drawing instruction.
- 20 Mar 2024, 22:56
- Forum: General questions
- Topic: How to put the motion data and implement dynamically
- Replies: 2
- Views: 2460
Re: How to put the motion data and implement dynamically
If you know the whole joint trajectory in advance you can pre-compute perfect velocity acceleration etc. The problem of estimating velocity is so only if you want to do it in realtime (i.e. without knowing future values) then you can only estimate left derivative which is always "late" wit...
- 20 Mar 2024, 21:59
- Forum: General questions
- Topic: ROS 2 plugin is not loading on start up
- Replies: 2
- Views: 945
Re: ROS 2 plugin is not loading on start up
That's normal.
Plugins are not loaded on startup anymore (probably since V4.5.1). Instead, are loaded on demand, by
Plugins are not loaded on startup anymore (probably since V4.5.1). Instead, are loaded on demand, by
loadPlugin()
or by lua modules (e.g. typically, simFoo.lua will loadPlugin('simFoo')
if "Foo" is a plugin).- 18 Mar 2024, 16:43
- Forum: General questions
- Topic: path following object
- Replies: 4
- Views: 692
Re: path following object
you are setting position ofNandanUmrikar wrote: ↑18 Mar 2024, 11:08Code: Select all
--lua sim.setObjectPose(simTarget, {-k * centerX, k * centerY, 0, 0, 0, 0, 1}, simTip)
simTarget
relative to simTip
's reference frame.- 18 Mar 2024, 09:00
- Forum: General questions
- Topic: The data in the graph will be lost.
- Replies: 1
- Views: 122
Re: The data in the graph will be lost.
Probably you need to set a larger buffer size in the graph dialog.
- 18 Mar 2024, 08:58
- Forum: General questions
- Topic: path following object
- Replies: 4
- Views: 692
- 17 Mar 2024, 13:09
- Forum: General questions
- Topic: IK failed: {'notwithintolerance'}
- Replies: 1
- Views: 126
Re: IK failed: {'notwithintolerance'}
When driving the tip towards the target which initially is not close you'd get a "not within tolerance error".
You can pass
You can pass
allowError=true
in that first stage to allow IK to continue handle it anyways, until it goes within tolerance, then you won't need allowError
anymore.- 17 Mar 2024, 13:03
- Forum: General questions
- Topic: Entity exists, but checkCollision is returning entity does not exist error
- Replies: 3
- Views: 143
Re: Entity exists, but checkCollision is returning entity does not exist error
You can check collision only between shapes or collection of shapes, not with drawing objects.
- 11 Mar 2024, 22:53
- Forum: General questions
- Topic: Why the Revolute joint break when the acceleration happens to the child object of the joint?
- Replies: 6
- Views: 37099
Re: Why the Revolute joint break when the acceleration happens to the child object of the joint?
Precisely because joints are modeled as ideal kinematic constraints, they do not allow any motion except those granted by the joint degree of freedom. For a revolute joint, that is rotation about the axis, no other motion should happen between the two bodies. Only in an "ideal" world. In ...