Search found 1014 matches

by fferri
10 Apr 2019, 20:20
Forum: General questions
Topic: undo deleted item
Replies: 1
Views: 805

Re: undo deleted item

Edit -> Undo does not work?
by fferri
05 Apr 2019, 07:20
Forum: General questions
Topic: How to enable Screw pitch
Replies: 4
Views: 1391

Re: How to enable Screw pitch

You have to deselect "Position is cyclic" as well.
by fferri
04 Apr 2019, 14:42
Forum: General questions
Topic: complex shapes
Replies: 1
Views: 802

Re: complex shapes

Inertia matrix, center of mass, and weight, are properties of the dynamic body, and you can enter those in the Shape dynamics properties.

These quantities can be computed for arbitrary triangle meshes, e.g. in tools such as Meshlab.
by fferri
04 Apr 2019, 08:30
Forum: General questions
Topic: How to enable Screw pitch
Replies: 4
Views: 1391

Re: How to enable Screw pitch

Hello,

you can't have a screw joint in torque/force mode. Use another mode.

See Joint types and operation.
by fferri
03 Apr 2019, 09:23
Forum: General questions
Topic: Position vs time input for moving bodies
Replies: 2
Views: 1262

Re: Position vs time input for moving bodies

From V-REP's manual - Path position and length calculation method : To archive a movement pause at a specific point along a path, proceed as following: create 3 identical path control points (perfectly coincident position and orientation) and specify a virtual distance value different from zero for ...
by fferri
02 Apr 2019, 15:59
Forum: General questions
Topic: How to increase the accuracy of collision and avoid "crossing"
Replies: 2
Views: 1108

Re: How to increase the accuracy of collision and avoid "crossing"

Position is updated at discrete time steps, so "crossing" may occur when you have high velocity and/or thin objects. With a time-step of 5ms, an object traveling at 10m/s will move by 5cm each time-step. Either have your respondable shape thicker than 5cm or decrease time-step. ODE and Bul...
by fferri
02 Apr 2019, 15:53
Forum: General questions
Topic: Changing the maximum acceleration of a robot
Replies: 3
Views: 1088

Re: Changing the maximum acceleration of a robot

The joint is in torque/force mode, with motor enabled, so that's the way to control acceleration.
by fferri
02 Apr 2019, 07:11
Forum: General questions
Topic: Vision sensor
Replies: 3
Views: 1436

Re: Vision sensor

The Image plugin uses OpenCV 3 to perform simple operations and drawing on images, and already can read/write to/from vision sensors as well as capture devices (cameras). I think it is a good starting point to extend with further OpenCV functions. To implement new Lua commands remember to edit also ...