Hello,
I'm trying to use v-rep do some simulation work.I wonder if there are some APIs for lua which can get and set the vision sensor's internal matrix parameters: fx,fy,px,py.
Looking forward to your reply!
Thanks!
Get kinect internal camera matrix parameters
Re: Get kinect internal camera matrix parameters
Hello,
have a look at the object parameter ids for vision sensors or cameras.
Make sure you understand the difference between vision sensors and cameras.
Cheers
have a look at the object parameter ids for vision sensors or cameras.
Make sure you understand the difference between vision sensors and cameras.
Cheers
Re: Get kinect internal camera matrix parameters
Hi,
I need the same parameters, have you obtained them? I read the object parameter ids for vision sensor, but not sure which is the right one.
Best
I need the same parameters, have you obtained them? I read the object parameter ids for vision sensor, but not sure which is the right one.
Best
Re: Get kinect internal camera matrix parameters
Hello,
in CoppeliaSim a vision sensor (which is not the same as a camera) is defined via following properties:
Cheers
in CoppeliaSim a vision sensor (which is not the same as a camera) is defined via following properties:
- angle of view (sim.getObjectFloatParameter(sensorHandle,sim.visionfloatparam_perspective_angle))
- x/y resolution (sim.getObjectFloatParameters(sensorHandle,sim.visionintparam_resolution_x/y))
- new/far clipping plane (sim.getObjectFloatParameters(sensorHandle,sim.visionfloatparam_near/far_clipping))
Cheers