Max number of items in a scene and performance.
Posted: 15 Mar 2019, 10:13
Hello Coppelia,
I am planning to build a complex environment in VREP with several objects in the scene, for simulate robotic navigation and colaborative robotics in an heterogeneous environment.
Apart from my personalizes robots which are going to be controlled by myself by an external API, I have planned that the objects in the scene will be pure shapes whith textures (for visual recognition) and with their own behavior controlled by child scripts.
I would like to know how many objects could be placed in the scene without doing it unoperable. I know that this question is very generic, but I would like to get a broad point of view for to know if this idea is feasible or not, because, until nowadays, I have only worked in environments with little elements in it.
Suggestions would be very appreciated too
Regards!
I am planning to build a complex environment in VREP with several objects in the scene, for simulate robotic navigation and colaborative robotics in an heterogeneous environment.
Apart from my personalizes robots which are going to be controlled by myself by an external API, I have planned that the objects in the scene will be pure shapes whith textures (for visual recognition) and with their own behavior controlled by child scripts.
I would like to know how many objects could be placed in the scene without doing it unoperable. I know that this question is very generic, but I would like to get a broad point of view for to know if this idea is feasible or not, because, until nowadays, I have only worked in environments with little elements in it.
Suggestions would be very appreciated too
Regards!