I have a situation where I need to continously (every sim step) adjust a path (simulation of a complex chain tensioning mechanism).
I can use sim.cutPathCtrlPoints and sim.insertPathCtrlPoints in combination with a table containing all path control point data. But is there are more elegant way to do this, for instance: sim.modifyPathCtrPoint?
Typically: "How do I... ", "How can I... " questions
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