Hello CoppeliaSIm
I am using V-REP 3.6.2 (rev 0) 64-bit on Windows 10. I have 16GB of RAM and an i7 8850H CPU @ 2.6 GHz.
I implemented a simulation for grasping objects. I have observed the following when running V-REP on the command line in headless mode:
1. If I run a single instance, my simulation takes around 150s.
2. If I run two separate instances in parallel with each doing the same simulation, each simulation takes around 300s. I have two separate folders with all the V-REP dlls and my simulation data copied into each folder so there is no sharing of data.
It seems to me that running 2 separate V-REP instances in parallel offers no speed improvement over a single instance. I am using the ODE physics engine. I also observed that the CPU load and RAM overhead are low for each instance.
Can you explain to me what might be happening, and how to get a speedup with multiple V-REP instances?
Running Multiple Instances of V-REP
Re: Running Multiple Instances of V-REP
Hello,
hum... maybe the OS is assigning the same CPU to the two instances. Or the simulation is depending on something that makes the two instances linked. I just had a quick test with the youBotAndHanoiTower scene, and running in parallel executes faster than running sequentially the same
Cheers
hum... maybe the OS is assigning the same CPU to the two instances. Or the simulation is depending on something that makes the two instances linked. I just had a quick test with the youBotAndHanoiTower scene, and running in parallel executes faster than running sequentially the same
Cheers
Re: Running Multiple Instances of V-REP
Can you provide me with your system specifications i.e. OS and V-REP versions? Do you know of any issues running multiple instances?
Thank you.
Thank you.
Re: Running Multiple Instances of V-REP
I tested on Windows 10 with CoppeliaSim V4.0.0
Cheers
Cheers