OK, Thank you.
I solved it using other method bcause b0-based API has few reference data...
I calculated the center position of cylinder based on sphere position from rotation matrix, and I used simxSetObjectPosition and simxSetObjectQuaternion. However, there is another problem.
Please watch these videos.
https://youtu.be/92WbkzZdQSA
https://youtu.be/r7jGpqFfG14
The first is the simulation all shapes dynamics is not working.
The second is the simulation UpperArm and ForeArm Shapes dynamics is working.
I want to control the model keeping like the first video, and keeping model dynamics(Mass of shapes).
Is there any way to stabilize the movement of the model while turning on the model dynamics?
Best regards,