Hi,
when I import a mesh from YCB datasets, for example , a banana, I set the shapes have aligned orientations is True ,then the object coordinate frame is same as the world , but when decimate a select shape or morph object convex, the object coordinate frame has changed.
Morph object convex or decimate a select shape will change the object coordinate, why?
Re: Morph object convex or decimate a select shape will change the object coordinate, why?
You can always reorient the object frame with world's frame, via the specific menu item (Edit > Reorient bounding box > ...) or via the api
sim.reorientShapeBoundingBox
.Re: Morph object convex or decimate a select shape will change the object coordinate, why?
Thanks a lot for your advice , it's very helpful!fferri wrote: ↑30 Jun 2021, 11:22 You can always reorient the object frame with world's frame, via the specific menu item (Edit > Reorient bounding box > ...) or via the apisim.reorientShapeBoundingBox
.