Creating user interface

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kamtah
Posts: 12
Joined: 31 Aug 2021, 09:56

Creating user interface

Post by kamtah »

Hello,

I have created a simulation for a robot on Coppelia.
Now I would like to create an user interface. Where the user will be able to choose several options via buttons, possibly directly interact with the joints with a touchpad. But he won't be able to access the Coppelia interface. The image of the simulation will be directly included in the interface.
So I was wondering if there are solutions to make a user interface like this on Coppelia?

Thank you in advance

edit: I would like something that is in the same idea as the following link.
https://pelicansystems.co.uk/the-brand- ... -irb-1100/

coppelia
Site Admin
Posts: 10366
Joined: 14 Dec 2012, 00:25

Re: Creating user interface

Post by coppelia »

Hello,

from within CoppeliaSim, you can use custom user interfaces. With them, you can create a large variety of widgets. See the demo scene scenes/customUI.ttt. In particular in that scene, a vision sensor is read and displayed in one of the tabs.

From an external application, you can use anything that you want, but you'll have to stream either the image data of a vision sensor, or the mesh data and pose data of the shapes in the scene. For that, you'll first have to decide of how you want to interface your application with CoppeliaSim.

Cheers

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