path and joins config calculation
path and joins config calculation
I am using a custom 7DOF manipulator, I want to give a series of end poses and calculate the angle controlled by each joint of the manipulator in the current state, how should I do it?
Re: path and joins config calculation
Hello,
looking at the other post you made, you already know you should use simIK.findConfig.
Have a look at the example scene scenes/kinematics/computingJointAnglesForRandomPoses.ttt
Cheers
looking at the other post you made, you already know you should use simIK.findConfig.
Have a look at the example scene scenes/kinematics/computingJointAnglesForRandomPoses.ttt
Cheers