Photorealistic rendering capability

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Posts: 15
Joined: 07 May 2018, 20:01

Photorealistic rendering capability

Post by robo_ninja »

We currently have developed a simulation for our robotics in V-REP. We want to make our environment more photo-realistic. Planning to use some external engines. I wanted to understand how can we use V-REP along with the external engine say Unreal Engine. Is there any plugin/bridge that exists in V-REP for such capability?


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Joined: 09 Sep 2013, 19:28

Re: Photorealistic rendering capability

Post by fferri »

There are external renderers such as OpenGL3 and POV-RAY which produces very high quality rendering:


Have a look at the rendererDemo.ttt example scene.

Or have a look at how they did it with V-REP VR Toolbox.

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Joined: 21 May 2020, 14:51

Re: Photorealistic rendering capability

Post by lynsdu »

hi there,

do you know how to import a photorealistic scene or 3D model with losing features to make the robot simulation more real?

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Re: Photorealistic rendering capability

Post by coppelia »


our current focus is not on photorealistic rendering. For that you should use a full-featured ray-tracer. What you however can do is export your simulation as GLTF and render the animation in a specialized application in a photorealistic way.


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