how to run coppeliaSim remotely, ssh or xvfb or others

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lyz
Posts: 57
Joined: 07 Mar 2019, 07:34

how to run coppeliaSim remotely, ssh or xvfb or others

Post by lyz »

Hi coppella,
Now, I have a requirement to run the coppeliaSim software on the master computer via remote computer control. But CoppeliaSim headless mode cannot be used through SSH, which shows the following error:

Code: Select all

$ ./coppeliaSim.sh -h ~/CoppeliaSim/water/scenes/test.ttt
Loading the CoppeliaSim library...
Done!
Launching CoppeliaSim...
lib: 1
lic: 1

CoppeliaSim Edu V4.0.0. (rev. 4)
qt.qpa.xcb: could not connect to display 
qt.qpa.plugin: Could not load the Qt platform plugin "xcb" in "" even though it was found.
This application failed to start because no Qt platform plugin could be initialized. Reinstalling the application may fix this problem.

Available platform plugins are: eglfs, linuxfb, minimal, minimalegl, offscreen, vnc, xcb.

./coppeliaSim.sh: line 33: 28730 Aborted                 (core dumped) "$dirname/$appname" "${PARAMETERS[@]}"
Then I found the old solution viewtopic.php?t=1319 in the forum, so I installed the package XVFB and the libgl1-mesa-dri library, and finally I could open the CoppeliaSim headless mode, but when I published the startSimulation topic, the terminal reported the following error:

Code: Select all

$ xvfb-run --auto-servernum --server-num=1 -s "-screen 0 640x480x24" ./coppeliaSim.sh
Loading the CoppeliaSim library...
Done!
Launching CoppeliaSim...
lib: 1
lic: 1

CoppeliaSim Edu V4.0.0. (rev. 4)
Using the default Lua library.
Add-on script 'simAddOnScript-addOnScriptDemo.lua' was loaded.
Add-on script 'simAddOnScript-b0RemoteApiServer.lua' was loaded.
Add-on script 'simAddOnScript_PyRep.lua' was loaded.
Simulator launched.
Plugin 'Geometric': loading...
Plugin 'Geometric': load succeeded.
Plugin 'Assimp': loading...
Plugin 'Assimp': warning: replaced variable 'simAssimp'
Plugin 'Assimp': load succeeded.
Plugin 'BlueZero': loading...
Plugin 'BlueZero': warning: replaced variable 'simB0'
Plugin 'BlueZero': load succeeded.
Plugin 'BubbleRob': loading...
Plugin 'BubbleRob': load succeeded.
Plugin 'Bwf': loading...
Plugin 'Bwf': load succeeded.
Plugin 'CodeEditor': loading...
CodeEditor: cannot load in headless mode
Error with plugin 'CodeEditor': load failed (failed initialization).
Plugin 'Collada': loading...
CoppeliaSim runs in headless mode. Cannot start 'Collada' plugin.
Error with plugin 'Collada': load failed (failed initialization).
Plugin 'ConvexDecompose': loading...
Plugin 'ConvexDecompose': load succeeded.
Plugin 'CustomUI': loading...
CustomUI: doesn't work in headless mode
Error with plugin 'CustomUI': load failed (failed initialization).
Plugin 'DynamicsBullet-2-78': loading...
Plugin 'DynamicsBullet-2-78': load succeeded.
Plugin 'DynamicsBullet-2-83': loading...
Plugin 'DynamicsBullet-2-83': load succeeded.
Plugin 'DynamicsNewton': loading...
Plugin 'DynamicsNewton': load succeeded.
Plugin 'DynamicsOde': loading...
Plugin 'DynamicsOde': load succeeded.
Plugin 'DynamicsVortex': loading...
Plugin 'DynamicsVortex': load succeeded.
Plugin 'ExternalRenderer': loading...
Plugin 'ExternalRenderer': load succeeded.
Plugin 'ICP': loading...
Plugin 'ICP': warning: replaced variable 'simICP'
Plugin 'ICP': load succeeded.
Plugin 'Image': loading...
Plugin 'Image': warning: replaced variable 'simIM'
Plugin 'Image': load succeeded.
Plugin 'K3': loading...
Plugin 'K3': load succeeded.
Plugin 'Lic': loading...
Plugin 'Lic': load succeeded.
Plugin 'LuaCommander': loading...
LuaCommander: cannot find the statusbar widget
Error with plugin 'LuaCommander': load failed (failed initialization).
Plugin 'LuaRemoteApiClient': loading...
Plugin 'LuaRemoteApiClient': load succeeded.
Plugin 'Mtb': loading...
Plugin 'Mtb': load succeeded.
Plugin 'OMPL': loading...
Plugin 'OMPL': warning: replaced variable 'simOMPL'
Plugin 'OMPL': load succeeded.
Plugin 'OpenGL3Renderer': loading...
Plugin 'OpenGL3Renderer': load succeeded.
Plugin 'OpenMesh': loading...
Plugin 'OpenMesh': load succeeded.
Plugin 'Qhull': loading...
Plugin 'Qhull': load succeeded.
Plugin 'ROSInterface': loading...
Plugin 'RosInterface': warning: replaced variable 'simROS'
Plugin 'ROSInterface': load succeeded.
Plugin 'RRS1': loading...
Plugin 'RRS1': load succeeded.
Plugin 'ReflexxesTypeII': loading...
Plugin 'ReflexxesTypeII': load succeeded.
Plugin 'RemoteApi': loading...
Starting a remote API server on port 19997
Plugin 'RemoteApi': load succeeded.
Plugin 'SDF': loading...
SDF: doesn't work in headless mode
Error with plugin 'SDF': load failed (failed initialization).
Plugin 'SurfaceReconstruction': loading...
Plugin 'SurfaceReconstruction': warning: replaced variable 'simSurfRec'
Plugin 'SurfaceReconstruction': load succeeded.
Plugin 'Urdf': loading...
CoppeliaSim runs in headless mode. Cannot start 'Urdf' plugin.
Error with plugin 'Urdf': load failed (failed initialization).
Plugin 'Vision': loading...
Plugin 'Vision': load succeeded.
Using the 'Geometric' plugin.
SSL: OpenSSL 1.1.1b  26 Feb 2019
Initializing the Bullet physics engine in plugin 'DynamicsBullet_2_83'...
Engine version: 2.83.7
Plugin version: 11
Initialization successful.
ERROR: Failed creating an offscreen QOpenGLContext. Switching to a hidden QGLWidget.


Error: signal 11:

/home/lyz/CoppeliaSim/src/CoppeliaSim_Edu_V4_0_0_Ubuntu16_04/libcoppeliaSim.so(_Z11_segHandleri+0x28)[0x7ff3751ea2f8]
/lib/x86_64-linux-gnu/libc.so.6(+0x354b0)[0x7ff3790564b0]
/lib/x86_64-linux-gnu/libc.so.6(strlen+0x26)[0x7ff3790ac746]
/home/lyz/CoppeliaSim/src/CoppeliaSim_Edu_V4_0_0_Ubuntu16_04/libcoppeliaSim.so(_Z15initGl_ifNeededv+0x110)[0x7ff37539e880]
/home/lyz/CoppeliaSim/src/CoppeliaSim_Edu_V4_0_0_Ubuntu16_04/libcoppeliaSim.so(_ZN19COffscreenGlContextC1EiiiP9QGLWidgetii+0x92)[0x7ff3753e94a2]
/home/lyz/CoppeliaSim/src/CoppeliaSim_Edu_V4_0_0_Ubuntu16_04/libcoppeliaSim.so(_ZN20CVisionSensorGlStuffC2EiiibP9QGLWidgetbbii+0x74)[0x7ff3753ea224]
/home/lyz/CoppeliaSim/src/CoppeliaSim_Edu_V4_0_0_Ubuntu16_04/libcoppeliaSim.so(_ZN13CVisionSensor45createGlContextAndFboAndTextureObjectIfNeededEb+0x153)[0x7ff3750b2bc3]
/home/lyz/CoppeliaSim/src/CoppeliaSim_Edu_V4_0_0_Ubuntu16_04/libcoppeliaSim.so(_ZN13CVisionSensor13detectEntity2Eibbbb+0x1c6)[0x7ff3750b2df6]
/home/lyz/CoppeliaSim/src/CoppeliaSim_Edu_V4_0_0_Ubuntu16_04/libcoppeliaSim.so(_ZN13CVisionSensor44detectVisionSensorEntity_executedViaUiThreadEibbbb+0x75)[0x7ff3750b3005]
/home/lyz/CoppeliaSim/src/CoppeliaSim_Edu_V4_0_0_Ubuntu16_04/libcoppeliaSim.so(_ZN9CUiThread27__executeCommandViaUiThreadEP16SUIThreadCommandS1_+0x2434)[0x7ff375352924]
QMutex: destroying locked mutex

Why? Now is there any official way to solve this problem or open coppeliaSim software remotely? I have modified the usrset.txt according to what you said on this link viewtopic.php?f=5&t=1319&hilit=SSH&start=10, but it has no effect. And have you used coppeliaSim in Docker?
Any help would be appreciated! Thanks!

coppelia
Site Admin
Posts: 10364
Joined: 14 Dec 2012, 00:25

Re: how to run coppeliaSim remotely, ssh or xvfb or others

Post by coppelia »

Edit: make sure to first read this topic about headless mode, this thread is old.

Hello,

another quick question: did you try to compile CoppeliaSim in headless mode? Starting it with the headless mode option will not be the same as using the in headless mode compiled library. However, in the latter case, you might run into trouble with vision sensors...

Cheers

lyz
Posts: 57
Joined: 07 Mar 2019, 07:34

Re: how to run coppeliaSim remotely, ssh or xvfb or others

Post by lyz »

Hi,
I didn't compile it in headless mode, because I saw the problem mentioned in the forum that the vision sensor could not be used. And my laser and kinect sensors are all achieved with visual sensors. So, is there any others' solutions?

fferri
Posts: 1217
Joined: 09 Sep 2013, 19:28

Re: how to run coppeliaSim remotely, ssh or xvfb or others

Post by fferri »

How do you mean remote computer control?

Can you start CoppeliaSim on the server and communicate via remote API?

Also, have you tried SSH with X11 forwarding (ssh -X ...)?

eomar
Posts: 4
Joined: 25 Mar 2020, 10:31

Re: how to run coppeliaSim remotely, ssh or xvfb or others

Post by eomar »

Hi Lyz,

Have you found a solution to this problem? I am also facing the same error and am not sure what the root cause is.

Best,
Omar

lyz
Posts: 57
Joined: 07 Mar 2019, 07:34

Re: how to run coppeliaSim remotely, ssh or xvfb or others

Post by lyz »

Hi fferri and eomar,
I'm sorry for the late reply. fferri reply is correct. I can ssh -X username@IPAddress to connect master. then ./coppeliaSim.sh -h scene.ttt to run coppeliaSim software.

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