Inverse kinematics and obstacle avoidance

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coppelia
Site Admin
Posts: 10312
Joined: 14 Dec 2012, 00:25

Inverse kinematics and obstacle avoidance

Post by coppelia »

This video illustrates how obstacle avoidance while performing inverse kinematics can be achieved in CoppeliaSim: each kinemaitc link can compute a distance to obstacles, and use that distance vector to enable/disable additional positional constraints for the kinematic chain.


Kory
Posts: 1
Joined: 17 Nov 2023, 13:53

Re: Inverse kinematics and obstacle avoidance

Post by Kory »

This Demo does not seem to work fully anymore, the pendulum remains static while the simulation is running.

coppelia
Site Admin
Posts: 10312
Joined: 14 Dec 2012, 00:25

Re: Inverse kinematics and obstacle avoidance

Post by coppelia »

You are right, thanks for the mention.

Cheers

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