Hello, I'm working on some projects. But I found that when I assume there should be no collision between my gripper and the object, there sometimes can be a collision even if I regard my gripper as bigger than it really is. My question is if the collision object of one object is actually a bit larger than the object size? If yes, then how does this collision work?
Thank you very much!
Object Interaction Collision size and shape's own size comparison
Re: Object Interaction Collision size and shape's own size comparison
Hello,
are you talking about the dynamics collision response, or the collision detection functionality?
In both cases however, you might have a hidden object causing the collision to register. Try to inspect your scene hierarchy for invisible object, and also inspect your scene during simulation, via the Visualize and verify dynamic content toolbar button.
Cheers
are you talking about the dynamics collision response, or the collision detection functionality?
In both cases however, you might have a hidden object causing the collision to register. Try to inspect your scene hierarchy for invisible object, and also inspect your scene during simulation, via the Visualize and verify dynamic content toolbar button.
Cheers