Hi,
I want to develop an algorithm to determine a trajectory between initial and final point in Cartesian space for a manipulator, and want to solve the inverse kinematic problem in some of time steps. However, I don't have a closed-form solution of inverse kinematic problem of the robot. So, how can I write a code in V-REP to solve the inverse kinematic peoblem, and determine the joint variables in some of the time steps without changing the current end-effector pose and robot configuration?
Thanx
Solve inverse kinematic problem in a control loop
Re: Solve inverse kinematic problem in a control loop
Hello,
have a look at this section about inverse kinematics, and the many simply example scenes related to inverse kinematics in the scenes/kinematics folder
Cheers
have a look at this section about inverse kinematics, and the many simply example scenes related to inverse kinematics in the scenes/kinematics folder
Cheers