Triangle Edit Mode - selection problem

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JevJefferson
Posts: 5
Joined: 12 Feb 2024, 20:52

Triangle Edit Mode - selection problem

Post by JevJefferson »

Hello,

I have a problem with the triangle shape edit mode tool.
It does not allow me to select correct triangles with mouse-click on triangle of 3-D model. It works however when I click on triangle in the left menu, but it is not feasible option with more complex shapes where I need to select correct triangles out of many possible.
Here is the recording I made on a simple shape (note that when clicking on shape or selecting whole shape only one triangle is getting selected, I manage to select other triangles only from the left-hand menu).

[youtube]https://www.youtube.com/watch?v=JRzxLt6Tx6g[/youtube]

What could cause such problem and how to solve it?

JevJefferson
Posts: 5
Joined: 12 Feb 2024, 20:52

Re: Triangle Edit Mode - selection problem

Post by JevJefferson »

Here is the output when I start CoppeliaSim from a terminal, maybe it can be of any help, there is a line that says QStandardPaths: XDG_RUNTIME_DIR not set, defaulting to '/tmp/runtime-root'
could it be a problem?

Code: Select all

[CoppeliaSimClient]   loading the CoppeliaSim library...
[CoppeliaSimClient:loadinfo]   done.
[CoppeliaSimClient:loadinfo]   launching CoppeliaSim...
[CoppeliaSim:loadinfo]   Application directory is /home/jevgeni/Documents/CoppeliaSim_Edu_V4_6_0_rev18_Ubuntu22_04
QStandardPaths: XDG_RUNTIME_DIR not set, defaulting to '/tmp/runtime-root'
[CoppeliaSim:loadinfo]   user settings file is /root/.CoppeliaSim/usrset.txt
[CoppeliaSim:loadinfo]   CoppeliaSim v4.6.0 (rev. 18), flavor: 1, linux
[CoppeliaSim:loadinfo]   plugin simIK0: loading...
[CoppeliaSim:loadinfo]   plugin simIK0: done.
[CoppeliaSim:loadinfo]   primary screen physical dots per inch: 108
[CoppeliaSim:loadinfo]   display scaling (guessed): 100
[CoppeliaSim:loadinfo]   loaded the video compression library.
[CoppeliaSim:loadinfo]   if CoppeliaSim crashes now, try to install libgl1-mesa-dev on your system:
    >sudo apt install libgl1-mesa-dev
[CoppeliaSim:loadinfo]   OpenGL: Intel, Renderer: Mesa Intel(R) UHD Graphics 620 (KBL GT2), Version: 4.6 (Compatibility Profile) Mesa 23.0.4-0ubuntu1~22.04.1
[CoppeliaSim:loadinfo]   simulator launched.
[CoppeliaSim:loadinfo]   plugin 'BWF': loading...
[CoppeliaSim:loadinfo]   plugin 'BWF': load succeeded.
[CoppeliaSim:loadinfo]   plugin 'RemoteApi': loading...
[CoppeliaSim:loadinfo]   plugin 'RemoteApi': load succeeded.
[CoppeliaSim:loadinfo]   initializing the sandbox script...
[sandboxScript:loadinfo]   plugin simZMQ: loading...
[sandboxScript:loadinfo]   plugin simZMQ: done.
[sandboxScript:loadinfo]   plugin simSubprocess: loading...
[sandboxScript:loadinfo]   plugin simSubprocess: done.
[sandboxScript:loadinfo]   plugin simURLDrop: loading...
[sandboxScript:loadinfo]   plugin simURLDrop: done.
[sandboxScript:loadinfo]   plugin simUI: loading...
[sandboxScript:loadinfo]   plugin simUI: done.
[sandboxScript:loadinfo]   plugin simCmd: loading...
[sandboxScript:loadinfo]   plugin simCmd: done.
[CoppeliaSim:loadinfo]   sandbox script initialized.
[CoppeliaSim:loadinfo]   add-on '3D text generator.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Add-on edit.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Alias change.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Animation capture.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'B0 remote Api server.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Button action.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Collision check.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Color changer.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Commander.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Contact display.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Create dummies on mesh surface.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Custom data block explorer.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Define joint group.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Denavit Hartenberg creator.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Denavit Hartenberg extractor.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Distance check.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Distribute objects uniformly.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Event viewer.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Events capture.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Events dump exporter.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Find midpoint.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Floor plan importer.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'GLTF animation exporter.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'GLTF exporter.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Inverse Kinematics generator.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Isometric scaling.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Joint tool.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'LDraw importer.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Measure distance and direction.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Mesh difference.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Mesh intersection.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Mesh subdivision.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Mesh symmetric difference.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Mesh union.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Message viewer.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Minimalistic exporter.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Minimalistic importer.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Motion Planning generator.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Notepad++ autocompletion.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Plugin enumerator.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Point cloud importer.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Point sampler interactive.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Point sampler service.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'PyRep.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Referenced handles explorer.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Referenced handles highlight.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Screenshot tool.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Script capture.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'SDF importer.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Simulation stepper.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Surface reconstruction.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Translate to align vertex.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'URDF exporter.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'URDF importer.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'URL drop service.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Video recorder.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'Visualization stream.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'WS remote API server.lua' was loaded.
[CoppeliaSim:loadinfo]   add-on 'ZMQ remote API server.lua' was loaded.
[Connectivity >> WebSocket remote API server@addOnScript:loadinfo]   plugin simWS: loading...
[Connectivity >> WebSocket remote API server@addOnScript:loadinfo]   plugin simWS: done.
[simCmd:warning]   Sandbox language: Python
[CoppeliaSim:loadinfo]   plugin simAssimp: loading...
[CoppeliaSim:loadinfo]   plugin simAssimp: done.

fferri
Posts: 1166
Joined: 09 Sep 2013, 19:28

Re: Triangle Edit Mode - selection problem

Post by fferri »

Probably an issue with graphic card or its drivers

fferri
Posts: 1166
Joined: 09 Sep 2013, 19:28

Re: Triangle Edit Mode - selection problem

Post by fferri »

What happens if you export LIBGL_ALWAYS_SOFTWARE=1 like mentioned in this other topic?

JevJefferson
Posts: 5
Joined: 12 Feb 2024, 20:52

Re: Triangle Edit Mode - selection problem

Post by JevJefferson »

fferri wrote: 13 Feb 2024, 11:05 What happens if you export LIBGL_ALWAYS_SOFTWARE=1 like mentioned in this other topic?
Thank you, that have solved the issue!

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