Merged primitive shapes falling when simulation is run

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danitoS
Posts: 14
Joined: 30 Jan 2025, 14:04

Merged primitive shapes falling when simulation is run

Post by danitoS »

Hello,

I am following a tutorial where I have to create boxes out of primitive shapes, for a color sorter project.
After I create these boxes, when I run the simulation, these boxes seem to fall to the surface, or change their orientation.

Simulation NOT running.

Image

Simulation running.

Image

I can't understand why this is happening.

Any idea?

coppelia
Site Admin
Posts: 10690
Joined: 14 Dec 2012, 00:25

Re: Merged primitive shapes falling when simulation is run

Post by coppelia »

Hello,

please post your scene file. But if you do not want to boxes to fall, make them static?

Cheers

danitoS
Posts: 14
Joined: 30 Jan 2025, 14:04

Re: Merged primitive shapes falling when simulation is run

Post by danitoS »

That solved it!
As you can see, I am just stating with CoppeliaSim :)

Thanks for the help and quick reply!

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