Hi
in my model I have a Spherical_Basis and 3 revolute joints. When I run the simulation the Spherical_Basis rotates around the z-axis. I need however a rotation of the revolute joints in order to avoid the collisions of the <x>2 elements. The <x>2 elements will then need to be shortend.
I could not find a setting to give priority to the revolutes in favor of the z-rotation of the Spherical_Basis or avoid completely the z-rotation of it.
https://drive.google.com/folderview?id= ... sp=sharing
Juerg
preferred joint movement
Re: preferred joint movement
Hello Juerg,
select your spherical joint (the base joint) then specify a very small IK calculation weight in the joint properties.
Cheers
select your spherical joint (the base joint) then specify a very small IK calculation weight in the joint properties.
Cheers
Re: preferred joint movement
Perfect ! Thanks
Tried it with a change from 1.0 to 0.5 but seeing that it didn't change anything did not try smaller values! With 0.01 it looks like what I want.
Tried it with a change from 1.0 to 0.5 but seeing that it didn't change anything did not try smaller values! With 0.01 it looks like what I want.