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Merged primitive shapes falling when simulation is run

Posted: 17 Feb 2025, 18:36
by danitoS
Hello,

I am following a tutorial where I have to create boxes out of primitive shapes, for a color sorter project.
After I create these boxes, when I run the simulation, these boxes seem to fall to the surface, or change their orientation.

Simulation NOT running.

Image

Simulation running.

Image

I can't understand why this is happening.

Any idea?

Re: Merged primitive shapes falling when simulation is run

Posted: 18 Feb 2025, 06:42
by coppelia
Hello,

please post your scene file. But if you do not want to boxes to fall, make them static?

Cheers

Re: Merged primitive shapes falling when simulation is run

Posted: 18 Feb 2025, 12:50
by danitoS
That solved it!
As you can see, I am just stating with CoppeliaSim :)

Thanks for the help and quick reply!