How do I import an object that behaves
Posted: 26 Feb 2015, 15:16
Hi,
I find an object online (thingyverse) I then make it .obj in meshlab, save it, and import it into V-REP.
1. The object falls through the floor unless it's static. I need it to fall, but I need the floor to stop it (or a counter I have placed under it)
2. There is a discrepancy between the scale in V-REP and the scale in meshlab. When I import into V-REP which option do I select to make sure that the scale is the same? How do I make sure that the scale remains the same if I export from V-REP into meshlab?
Thank you.
I find an object online (thingyverse) I then make it .obj in meshlab, save it, and import it into V-REP.
1. The object falls through the floor unless it's static. I need it to fall, but I need the floor to stop it (or a counter I have placed under it)
2. There is a discrepancy between the scale in V-REP and the scale in meshlab. When I import into V-REP which option do I select to make sure that the scale is the same? How do I make sure that the scale remains the same if I export from V-REP into meshlab?
Thank you.