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Solve inverse kinematic problem in a control loop

Posted: 26 Jun 2022, 14:49
by mhr_azizi
Hi,
I want to develop an algorithm to determine a trajectory between initial and final point in Cartesian space for a manipulator, and want to solve the inverse kinematic problem in some of time steps. However, I don't have a closed-form solution of inverse kinematic problem of the robot. So, how can I write a code in V-REP to solve the inverse kinematic peoblem, and determine the joint variables in some of the time steps without changing the current end-effector pose and robot configuration?
Thanx

Re: Solve inverse kinematic problem in a control loop

Posted: 27 Jun 2022, 07:04
by coppelia
Hello,

have a look at this section about inverse kinematics, and the many simply example scenes related to inverse kinematics in the scenes/kinematics folder

Cheers