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Creating fog (visually hidden environment)

Posted: 05 Aug 2022, 15:06
by ArthurS
I am interested in how to create a fog for the user or something similar (which would not load the program - it already works in 1 thread and lags when adding more than 10 drones to the field. Apparently the work is going on on one processor core, so the computer is not loaded at all!)
As a result, a person should see a piece of the volumetric field that has already visited the work, the rest should be in a fog.(this is necessary to visualize the method of potential fields with lidar).

Re: Creating fog (visually hidden environment)

Posted: 09 Aug 2022, 06:29
by coppelia

you are kind of limited in what you can do with fog. You can add fog for the whole scene, but it is not localized around a particular coordinate. If something like that is needed, then use a simplified shape (e.g. backface culled cuboid or sphere) that is semi-transparent.