Search found 5756 matches

by coppelia
31 May 2024, 14:57
Forum: General questions
Topic: Create an uneven terrain
Replies: 6
Views: 4256

Re: Create an uneven terrain

Hello, be aware there there is a bug that might affect hightfields in V4.5 and V4.6 (we'll bring V4.7 out in 1-2 weeks hopefully). Points on the heightfield (in your case) are: (x-axis points to the right, y-axis to the top) p0 p1 p2 p3 p4 p5 p6 p7 p8 Shading angle allows you to make a shape appear ...
by coppelia
31 May 2024, 14:46
Forum: General questions
Topic: Vortex engine
Replies: 7
Views: 728

Re: Vortex engine

Hello Michele, the Vortex plugin is pre-installed on Windows, it is simVortex.dll : make sure that it loads when you start a simulation using the Vortex engine. All required Vortex libraries should be in place already. The only thing that is missing is the Vortex license. When you start the simulati...
by coppelia
31 May 2024, 14:42
Forum: General questions
Topic: Plane keeps flickering
Replies: 1
Views: 399

Re: Plane keeps flickering

Hello, not sure where the flickering comes from. But my guess this is due to z-fighting, which happens when 2 planes are almost coincident. You can either move the two planes a bit more apart, or you can try to reduce the vision sensor (or camera) far clipping plane - new clipping plane gap. For smo...
by coppelia
31 May 2024, 14:36
Forum: General questions
Topic: How to set vision sensor render mode to OpenGL3 via client or remote API
Replies: 1
Views: 361

Re: How to set vision sensor render mode to OpenGL3 via client or remote API

Hello,

indeed, this in not documented. You'd use a value of 7 for the openGL3 render mode.
What platform are you running on? Why did you have to recompile the simOpenGL3 plugin?

Cheers
by coppelia
31 May 2024, 14:32
Forum: General questions
Topic: How to use the Suction pad
Replies: 6
Views: 1567

Re: How to use the Suction pad

Just change the parent of the linked dummy, the one attached to your object: i.e. from: pickedPart --> linkedDummyB to: pickedPart You'd do that with sim.setObjectParent. But normally the suction pad code does that for you: in that code, you have an enabled variable that you should turn to false. Ch...
by coppelia
31 May 2024, 14:27
Forum: General questions
Topic: Understanding of "pickAndPlaceDemo.ttt"
Replies: 1
Views: 358

Re: Understanding of "pickAndPlaceDemo.ttt"

Hello,

that pick and place scene is rather complex and uses exclusively external files for the code. You can right click the require argument to open the included file.

But in order to display those items in the scene, have a look at drawing objects.

Cheers
by coppelia
31 May 2024, 14:23
Forum: General questions
Topic: Break the force sensor
Replies: 1
Views: 1331

Re: Break the force sensor

Hello,

in order to mimic a similar behaviour, simply set the parent object of the force/torque sensor to world, i.e.:

Code: Select all

sim.setObjectParent(forceSensor, sim.handle_world)
Cheers
by coppelia
31 May 2024, 14:21
Forum: Bug reports
Topic: Problem with joints in CoppeliaSim 4.6.0
Replies: 2
Views: 226

Re: Problem with joints in CoppeliaSim 4.6.0

Hello,

please carefully read the page on designing dynamics simulations: a joint always needs a parent in order to be dynamically simulated.

Cheers
by coppelia
24 May 2024, 15:07
Forum: General questions
Topic: Adapting child script IK control for IRB4600
Replies: 1
Views: 1014

Re: Adapting child script IK control for IRB4600

Hello, when controlling a robot from an external application, best would be to have all the IK calculations remain in CoppeliaSim, and the external application only provide e.g. the desired pose of the end-effector. This way also you'd have the exact same behaviour as from within CoppeliaSim. If fro...